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    • Shadow Glitch in Cinema 4D
      Hi, could it be that your phong tag angle is set too high? 
    • Shadow Glitch in Cinema 4D
      Hello, as mentioned in my last topic, I'm new to Cinema 4D, and have run into an issue. The issue is that when I go to render the piece that I'm making, the shading on the head messes up and turns the head completely black, I hope that someone can help me fix the problem, it would be most appreciated if you would.
    • New short work released 'The Tangled Web of My Depression'
      I'm glad that you connected with the work Randal.   Your description of those tubes in your consciousness rings true to me, as does your take on the medical treatment of depression.   I honestly think that the medical establishment is barely starting to understand how the brain works, and they don't know for sure what is going to happen when suggesting a particular treatment.  I am sure that some people do get relief from SSRI's, etc. but I reckon the brain is so complicated that most of the time it is a like the proverbial shot in the dark - 'let's try this and see what happens'.  That's not to say that many mental health professionals aren't good at their jobs and I don't mean to imply that they are not trying/don't care, it's just that the brain is a hard nut to crack, if you don't mind me mixing metaphors and puns.   Anyway, much thanks for stopping by to check out the work and comment, both much appreciated.
    • Daz Studio to C4D Character Object workflow?
      Have to create/export a number of characters in Daz Studio and am wondering if others have a good/fast workflow for rigging?   1) I've exported the character as an .fbx from Daz, created a new Character Object and thinking of axis snapping to the existing Daz bones. Is making a 'Daz template' rig the best method to go about this (or has anyone already done this and any pitfalls?)   2) Is there an equivalent to Maya's Human IK in which you select the Daz bones and it automatically creates the rig off the pre-existing ones? This would be the most ideal if available.   3) Is there a better/faster method, either just manually creating IK/controllers (although with a large number of characters this would have to be streamlined)? Interposer Pro? Cactus Dan tools?   Have watched the Siggraph 2015 video on Character rigging pipeline (http://www.cineversity.com/vidplaylist/siggraph_2015_rewind/siggraph_2015_rewind_bret_bays_creating_a_character_rigging_pipeline) but other than the CV ImportWeights one the other custom scripts aren't publicly available which would probably speed things up a lot.
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