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Submitter
File Information
- Submitted: Apr 26 2009 05:24 PM
- Last Updated: Apr 26 2009 05:24 PM
- File Size: 7.04K
- Views: 2303
- Downloads: 403
- Min C4D Version Req.: 9.1
Download Camera Align Repeat
2 Votes
A simple repeating Align to Spline Camera.
User Data uses simple Loops x Duration via a Modulo RangeMapper to control the Align % Position. (Speed)
User Data uses simple Loops x Duration via a Modulo RangeMapper to control the Align % Position. (Speed)
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HOWEVER, be aware that if you render a scene at anything less than 30 fps, it may not correctly animate the loop.
This is due to the DURATION being set in terms of FRAMES.
For example:
If you want a camera to loop around a spline once every 100 frames, and you render a 300 frame animation at 15fps (half the standard 30 fps), then your animation will show the camera looping only 1.5 times instead of 3.
I'm sure there is a quick fix for this inside XPresso, but I find it easy enough to do the math and compensate manually.