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  • Submitted: Apr 26 2009 05:24 PM
  • Last Updated: Apr 26 2009 05:24 PM
  • File Size: 7.04KB
  • Views: 2678
  • Downloads: 437
  • Min C4D Version Req.: 9.1

Download Camera Align Repeat

* * * * * 2 Votes

A simple repeating Align to Spline Camera.

User Data uses simple Loops x Duration via a Modulo RangeMapper to control the Align % Position. (Speed)

Oct 01 2012 08:45 AM
Great loop function, simple and easy.
HOWEVER, be aware that if you render a scene at anything less than 30 fps, it may not correctly animate the loop.
This is due to the DURATION being set in terms of FRAMES.
For example:
If you want a camera to loop around a spline once every 100 frames, and you render a 300 frame animation at 15fps (half the standard 30 fps), then your animation will show the camera looping only 1.5 times instead of 3.

I'm sure there is a quick fix for this inside XPresso, but I find it easy enough to do the math and compensate manually.

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