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  • Submitted: Jun 05 2009 05:53 PM
  • Last Updated: Jan 19 2010 02:47 PM
  • File Size: 8.11MB
  • Views: 5851
  • Downloads: 570
  • Min C4D Version Req.: 10.1
  • Modules / Edition Req.: Advanced Render

Download Simulate Knurling with the Tile Shader





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Here's a 6 minute mini tutorial on simulating Knurling using the Tile Shader. The tutorial show using the Tile Shader in the Displacement Channel and using Sub Polygon Displacement. The Advanced Render Module is required for Sub Polygon Displacement. If you don't have this module you can get a reasonable result using this technique but using the Bump Channel instead.

Unzip the file and open the htm file with your browser. The video includes audio. Scene file also included.




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