Sign in to follow this  
Followers 0

How To Set Up Motion Blur

13 posts in this topic

Posted

I have a plane that breaks apart for an explosion. I'm trying to get the pieces to have motion blur but it's not working. I've attached a motion blur tag to my plane and under render settings>effects I turned on motion blur. Is there anything else I need to do to make the exploded pieces blur as they zoom by the camera? Thanks.

Share this post


Link to post
Share on other sites

Posted

Have you rendered out the animation? You'll only get MB by rendering to the picture viewer not to the viewport.

3DKiwi

Share this post


Link to post
Share on other sites

Posted

Ok, so you gave the object a motion blur tag, then activated "object motion blur" in the effects window in the render settings, right?

Now just render your animation through a camera (not the editor camera). Here is a quick test I just made with motion blur strength of 100% on the tag, and in the render settings.

Share this post


Link to post
Share on other sites

Posted (edited)

I'm curious, how do you make it so that the render is through the camera, and not my current view?

I guess I'm asking how to use the Camera. smile.gif

Chow

Nate

Edited by SteezKraka

Share this post


Link to post
Share on other sites

Posted

Thank you. I wasn't aware I had to render it to the picture viewer.

Share this post


Link to post
Share on other sites

Posted

In the viewport Camera>Scene Cameras>Pick-the-one-you-named

Share this post


Link to post
Share on other sites

Posted

Ok guys.. I experience a little problem.

I read and did all things needed to have a nice motion blur on my scene but I run into an issue... motion blur does not cooperate with DoF!

As I was watching the render progress in the picture viewer, DoF somehow "cancels" motion blur...

Any clues on what can be done?.. if it can be of course..

thanx in advance

Share this post


Link to post
Share on other sites

Posted

^ One of the drawbacks of AR I'm afraid, MB and DOF don't play together.

Cheers

Karl

Share this post


Link to post
Share on other sites

Posted (edited)

mmm... cannot say that I am happy about that but...

anyway really appreciate for the fast reply

Edited by elfspell

Share this post


Link to post
Share on other sites

Posted

I don't know if this will work properly... you can try to - 1st render animation with the MB and then render a DOF sequence in tiff and then use after effects to create the DOF with compound blur.

Share this post


Link to post
Share on other sites

Posted

hmm... sounds a tempting idea to try..

again I thank :)

Share this post


Link to post
Share on other sites

Posted

You can also render your vector pass and use that in AE for motion blur.

Share this post


Link to post
Share on other sites

Posted

C4D motion blur has been kinda meh in my experience. Why not just add ReelSmart Motion Blur in AE?

Share this post


Link to post
Share on other sites
This topic is now closed to further replies.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.