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HSrdelic

Unbiased Renderer

28 posts in this topic

I don't have much call to do arch-vis work. Primarily, product, and broadcast branding.

I assume Vray & the others are equally adept at that sort of thing? I do seem to notice a heavy emphasis on architectural work.

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Sure i tought about vray but there is also ar3 that i already have and it produces great images but it took me(and it still does)some time to disect ar3 and Michael Vance tutorial really explained alot.

Check it out here http://mvpny.com/R11GITutorial/R11GITutorial_Part1.html

One reason that i want to go for an unbiased is that you dont have to "master" all the settings in classic biased renderer - it is simply a simulation not a complex setup and tweaking.And i can tell you that lately only thing that satisfied me were qmc renders with high sample count so i already have a speed problem.

In unbiased render,i presume(?)you simply create materials and lights wich have their physical properties and engine calculates it precise&accurate - you dont have to tweak anything,increase samples,photon counts,diffuse depths and so on,the down side are render times but I can always rent Ghz's online for some animations,and upcoming 6-core nehalem will be enough for static images,right?

@Push

I was also "cooking" him for Realflow but when i mentioned price they elegantly decided to ditch few scenes that could benefit from it :).

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I was playing with indigo and Fryrender. Have not tried maxwell, but I will talk about my limited experience with the other two.

Fryrender takes forever to render anything in comparison to indigo and can be confusing with all the settings it has. The material system seems very extensive as there are a ton of settings for each material. Fryrender RC 5 does look impressive from the video, but who know how it will actually pan out.

Indigo has the plugin called Cindigo. This is very well done as it can take materials already made and does an OK job of converting them. I am still trying to figure out exactly how the material system works, but feel I am closer then I was after spending the same amount of time with Fry. Indigo is also free and seems to have a very friendly message board. Even though it seems faster then Fry it still can take a long time for glass and see through stuff. See their challenges to get an idea of how long the renders take.

If money is no object I would go with Maxwell or VRay. Maxwells 2.x version looks amazing and VRay seems fast for the quality it has. Although I have not seen a big difference myself between AR3 and VRay renders. I am a total noob with VRay and a relative noob with AR3, so maybe when I learn how to use VRay better the quality difference between VRay and AR3 will be huge.

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