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Shader Effector Weight Transform


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Posted (edited)

HI guys


I think I'm missing something really obvious here but does anyone know how to get the Shader effector to transform weight properly? i got it working fine with the Random effector but Shader effector won't play ball! Attached a file so you can see what i mean


Any help would be muchly appreciated


Thanks ^_^

weight transform.c4d

Edited by CantSpell

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Posted

Shader effector has min set to 0%. :)

To see the full effect of weighting, make sure you set plain effectors weights to 0% on falloff tab.

 

Cheers

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Posted

Fantastic, thanks so much ^_^

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