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Test Tube 6

Modelling

Test Tube 6

Currently two days worth of work has gone into this scene. The door at the back was modeled with Linear Splines and Extrude Nurbs.



    How did you add in the dust? Or is there any dust?

    How did you add in the dust? Or is there any dust?


    That's probably just the IES lights giving that effect. I tried using Environmental Fog at one point but gave up after a few hours of not getting anywhere.