
Hi everyone. For this challenge we want you to model a cartoon type robot. What we don't want is highly detailed mech's. It clearly needs to be a cartoon or toy styled robot. This should be a lot of fun and well within the reach of most members. Sketch and Toon renders highly recommended but not essential. Judging will be on the overall style and look of the robot. So a highly detailed robot may not win. We're looking for cool looking robots or cute looking robots like the one above.
The top 3 images will receive a Challenge award ribbon and also have their image featured in the Gallery (once I've repaired the gallery)
Now the rules:
Judges for this challenge: Cafe Staff.
1. Deadline: Midnight Pacific Standard (North America), Friday, 12th March 2010.
2. No time limit i.e. take as long as you like to do the modelling and texturing.
3. No imported models / meshes / scenes.
4. Members can enter multiple times.
5. The Cafe judges reserve the right to disallow any entry if in their opinion the entry contains objectionable, offensive material or blatant advertising.
6. PhotoShop post work is not permitted nor the use of other applications such as modo or Z-Brush for displacement maps. It has to be modelled and rendered in C4D or using a C4D renderer like Vray etc.
7. Maximum image size is 1280 x 1024. Please compress your jpeg images. Anything over 400kb is too big. (New attachment sizes.)
8. At least one WIP image in wireframe and solid render are required as a reply to this thread. The wireframe render should be done as a Cel render and with hypernurbs disabled. Check out our cel rendering tutorial here if you don't know how to do one. Disable hypernurbs in the cel renders so that we can see the polygon construction.Please keep the Cel renders as Black lines on White background.
9. No remote hosting of images. All images to be uploaded to the Cafe. Just press the "add this attachment" button to upload each image.
10. Only one final rendered image and one only wireframe image are required for your final entry. Hypernurbs must be disabled in the wireframe. We want to see the polygon construction.
11. All final entries must be made in the proper "Final entry" thread locate here.
12. You cannot use models etc that you have previously modelled. You must start everything new and specifically for this challenge.
Good luck and have fun.
3DKiwi
