PixelPlow Render Farm for Cinema 4D
PixelPlow Render Farm for Cinema 4D

teknow

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About teknow

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    Teknow
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  • First Name
    Don
  • Last Name
    Ross
  • C4D Ver
    18 Studio
  • Location
    Colorado Springs, CO, USA
  • Interests
    C4D, road bike centuries, cooking, vegetable gardening, movies

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  1. I had the same problem till I started rendering to .tiff image sequence. Are you rendering to QT movie?
  2. You can definitely render single specific frames using the Edit Render Settings dialog. Simply make the From and To values the same.
  3. same exact way but 4 times and don't save
  4. In your Render Settings select Manual From and To and then Shift R. You don't need to save the changes.
  5. Just a thought: to render as QT movie is disaster waiting to happen. With large files it very easily crashes in the render and then you need to start all over. It you render to a .tiff image sequence, if the power goes out or the computer crashes, you simply restart from the frame where you left off. Lately I have stopped overnight renders and render till I go to bed and then in the am just begin again where I left off. I wish I had done this years ago. And then you can quickly make your video .mp4 or whatever in AE.
  6. That would be so easy with sculpting. Just like you can shape soft chocolate with your fingers and tools, sculpting works just like that.
  7. That's Ambient Occlusion Shader
  8. Here's 2 Reaction Diffusion examples and the 3D one uses an .obj file sequence: https://drive.google.com/file/d/0B6oErO8ecP3_UUtaSDFLTksyU0k/view?usp=sharing https://drive.google.com/file/d/0B6oErO8ecP3_M0ZFcy1FSFNFVVk/view?usp=sharing
  9. For any of you script wizards out there (bezo?): there is already a script written to bring .obj file sequences into Blender and supposedly it works great. Can anyone out there write a script to do the same for C4D?
  10. If I understand your question correctly, yes. You can do it 2 ways. You can bake a texture with Ambient Occlusion checked and make a Vertex map while doing this and then the Vertex Map can be used various ways such as differential coloring of depth. Or you can use a Colorizer Shader and within this use the Ambient Occlusion effect.
  11. maliohammad: I just made this using Ready. I'd like to see anyone make this using any alternative technique. I don't think it's possible. https://drive.google.com/file/d/0B6oErO8ecP3_MDRWUUlyTFRJNk0/view?usp=sharing
  12. Glad I can help and the author makes an intricate crown totally doable. It's long but very worthwhile.
  13. This is a superb tutorial and he makes a crown.
  14. I will give that a try.
  15. Then don't you need to keep the image sequence files for links whereas by making an .mp4 I get a small file and can delete the huge image sequence folder?