Senator, I think what you're looking for still is under the shading tab in the S&T render settings. Change the object to off. That will give just the lines. Or setting to background, that's my usual setting for getting just the line work.
I have started in on Pavel's Fokker tutorial and I can say it's excellent! It's perfect for someone like me who has used C4D for years, but never learned to model in any systematic way, I used my own crazy methods. Now I'm starting to be able to see how to construct objects with other objects, splines ect. and I'm only on step 14. sixty-four more to go...
I can defiantly recommend this video, easy to view and Pavels accent is no problem after viewing a few sections.
"Remember all these planes were hand made, don't worry if yours looks like it" I like this advice best!
yeah, the text spline is set to adaptive point distribution by default. Use uniform setting in "intermediate points" to even them out.
I think you only need one cap to grow the hair from,so you could also set cap Type to quadrangles, which will be fairly even ploys.
In the hair object, you can set the guide roots to polygon area - that will even them out regardless of geometry.