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How To Set Up Motion Blur

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#1 cakewalkr7

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Posted 15 September 2007 - 03:58 PM

I have a plane that breaks apart for an explosion. I'm trying to get the pieces to have motion blur but it's not working. I've attached a motion blur tag to my plane and under render settings>effects I turned on motion blur. Is there anything else I need to do to make the exploded pieces blur as they zoom by the camera? Thanks.

#2 3DKiwi


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Posted 15 September 2007 - 04:05 PM

Have you rendered out the animation? You'll only get MB by rendering to the picture viewer not to the viewport.


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#3 Vilandra


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Posted 15 September 2007 - 04:06 PM

Ok, so you gave the object a motion blur tag, then activated "object motion blur" in the effects window in the render settings, right?

Now just render your animation through a camera (not the editor camera). Here is a quick test I just made with motion blur strength of 100% on the tag, and in the render settings.

#4 Guest_SteezKraka_*

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Posted 15 September 2007 - 04:18 PM

I'm curious, how do you make it so that the render is through the camera, and not my current view?

I guess I'm asking how to use the Camera. http://www.c4dcafe.com/ipb/public/style_emoticons/default/smile.gif



Edited by SteezKraka, 15 September 2007 - 04:50 PM.

#5 cakewalkr7

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Posted 15 September 2007 - 05:26 PM

Thank you. I wasn't aware I had to render it to the picture viewer.

#6 Anthony Owen

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Posted 16 September 2007 - 10:08 AM

In the viewport Camera>Scene Cameras>Pick-the-one-you-named
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#7 Guest_elfspell_*

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Posted 27 October 2010 - 08:21 AM

Ok guys.. I experience a little problem.
I read and did all things needed to have a nice motion blur on my scene but I run into an issue... motion blur does not cooperate with DoF!
As I was watching the render progress in the picture viewer, DoF somehow "cancels" motion blur...
Any clues on what can be done?.. if it can be of course..

thanx in advance

#8 StCanas


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Posted 27 October 2010 - 08:29 AM

^ One of the drawbacks of AR I'm afraid, MB and DOF don't play together.


#9 Guest_elfspell_*

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Posted 27 October 2010 - 08:33 AM

mmm... cannot say that I am happy about that but...
anyway really appreciate for the fast reply

Edited by elfspell, 27 October 2010 - 08:33 AM.

#10 pOem

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Posted 27 October 2010 - 08:40 AM

I don't know if this will work properly... you can try to - 1st render animation with the MB and then render a DOF sequence in tiff and then use after effects to create the DOF with compound blur.

#11 Guest_elfspell_*

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Posted 27 October 2010 - 11:05 AM

hmm... sounds a tempting idea to try..
again I thank :)

#12 Guest_JengFX_*

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Posted 26 February 2011 - 01:24 PM

You can also render your vector pass and use that in AE for motion blur.

#13 cakebiter

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Posted 27 February 2011 - 12:42 PM

C4D motion blur has been kinda meh in my experience. Why not just add ReelSmart Motion Blur in AE?

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