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Hi everyone. A week or two ago a Cafe member was asking about doing a jigsaw puzzle animation and was using a Fracture object. The problem was the material wasn't sticking to the animated pieces. I came up with a solution using a MoGraph Cloner object instead of a MoGraph Fracture object that the member was trying to use. The Cloner object method works very well but I've been giving some thought on how to do a Fracture object version and how to get the material to stick to the pieces. I have figured it out and the result is this new 20 minute tutorial.
You can download the tutorial here. 84mb
The zip files contains the beginning scene file with the puzzle splines in R11.5 and R12.0 format plus the final Dynamics version scene files. MoGraph is required.
In the tutorial I show how to animate the pieces moving using a Random Effector. I also show how to animate using Dynamics. Attached is the final animation from the tutorial.
I didn't mention in the tutorial but if you are using Dynamics instead of the Fracture Object you don't actually need the Fracture object. The Fracture Object is only required if you are using MoGraph Effectors.
3DKiwi


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