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Feather Dynamics

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#1 Husse

  • Regular Member
  • 208 posts
  • C4D Version:14 Studio
  • Location: Sweden

Posted 10 April 2011 - 03:38 AM

Hi all!
So I have made a feather object from a spline and a feather "core" from the same spline using a sweep nurbs.
Now, I need the feather to become a "whole" object so I can use it on an emitter.
If I add dynamics to the feather, the core and the feathers gets separated when they fall.
So bottom line here; how do get ONE feather object?



#2 brettmorris

  • Regular Member
  • 26 posts
  • C4D Version:12 (or older)

Posted 30 May 2011 - 05:07 PM

Hi Husse,

I am having this exact same problem... if I come across an answer I will come back to share.


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