This is the process I use.
Make the basic shape of the model. The box is in place of the Xbox.
This gives me two shapes. I then make all my cuts match the new shape
Then, I move the points to match the shape.
Delete the polygons in the box.
Connect and delete two shapes to make one shape.
Fill resulting gap.
Bevel and extrude to get correct shape and place under HyperNurb. TADA!
The problem that I'm having is that since the Xbox front is
How would you guys going about solving this?
Edit: Dumb autocorrect.
Edited by ryanbutterworth, 27 August 2011 - 01:39 PM.



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