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Softbody Dynamics And Displacer Object


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#1 mitschwammer

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  • C4D Version:12 Studio

Posted 01 February 2012 - 07:51 AM

Hi people,
I have a tricky problem with a soft body bubble animation!

I want to make a Slimy bubble hanging from the top of something.
So I modelled the bubble - added soft body dynamic - end excluded the some points via vertex map to make it stick to the top.

That by itself works perfekt but:
the skin of the bubble should move, as if it would be "alive".  So I added an Displacement Object with falloff, which changed the "sticking" drastically.

By just dis- and enabeling the Displacer you will know what I mean.

I would be grateful for any solutions or work arounds. (Beside: "Use a Disp. Material")

Thanks

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#2 baramdo

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Posted 01 February 2012 - 10:18 AM

It seems that it is actually the hypernurb causing the problem. I'd send that file to MAXON because that behavior doesn't seem right to me. Even caching the dynamics doesn't help that scene.


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