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Dynamics In R12 Broadcast


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#1 dnucks

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Posted 03 February 2012 - 10:33 AM

Attached is a file where I can't get the dynamics of the balloons, coming out of the emitter, to collide with the text or the star.

What am I doing wrong? This happens a lot.

Dan

Attached Files



#2 3DKiwi

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Posted 03 February 2012 - 03:44 PM

I'm pretty sure that you can't use regular particles and dynamics. You would need to fake a particle emitter by using a cloner object i.e. animate the clone count.

Anyone else?

3DKiwi
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#3 HarryBee

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Posted 04 February 2012 - 11:57 AM

Not sure if it works in your R12 Broadcast bundle version, it works in my old R12 Studio bundle version after some adjustments.
Here is the file:

CU and have a great day.

Attached Files


Regards HarryBee

#4 dnucks

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Posted 06 February 2012 - 11:15 AM

You were correct on  dynamics only working on CLONERS in R12 Broadcast. I wish it weren't even available, then. Prob. solved.

Thanks!


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