1 August 2012 - Today MAXON pre-announced Release 14. Shipping date is from 4 Septemeber 2012. More information here.
C4D Cafe has put together almost 2 hours of videos showing how to use some of the new enhancements. 3 in depth videos are in the Cafe's tutorial section here.
You must be a Cafe member to download these videos. Registration is fast and easy.
The main enhancements are:
Sculpting (Studio Edition only) - Check out our 55 minute video on using the new sculpting system here. Check out the example renders below and a screen grab of the Sculpting layout. This new system is easy to use and learn. Baking your sculpting (Normal map, Displacement map & if you want an Ambient Occlusion map) back to a low res mesh is dead easy.
Radial symmetry and stamps - yeah baby!!
New Snapping, Dynamics Guides, Permanent Guides and Workplane systems - Check out our 42 minute video on using these systems here. Not all of the new Workplane system functionality is demonstrated - There's more stuff like an interactive workplane (similar to modo)
Update 6 Aug: New 7 minute Interactive workplane and "Align selection to workplane" video added to tutorial section here.
Camera Calibration Tag (Visualize and Studio Editions only) - Using the Camera Calibration tag you can load a photo/image and interactively reconstruct the camera’s focal length, orientation and position. This then allows you to convincingly composite 3D models into these images.
XPresso enhancements - Check out our 17 minute video of the new enhancements here.
Alembic support - (New popular 3D exchange format)
Motion Camera Tag - With this tag, cameras can be much better and more easily controlled. Numerous parameters are availble (e.g., you can dissolve one camera motion into a second, completely different camera motion). Furthermore, several functions are available for creating realistic camera movements. These are designed to simulate the subtle secondary movements that result from a hand-held camera.
New, improved GI sampling. New GI sampling method, Radiosity Maps
Plus heaps of minor enhancements - A couple of examples of these are:
Orthographic viewports can be rotated
RotateOrthagonal.mp4 4.43MB 485 downloads
Gradient knots can be distributed evenly
EvenKnots.mp4 5.02MB 361 downloads
Rewritten Wood Shader
Selected objects or objects to be selected can be highlighted with an outline - and yes it can be disabled. Line thickness can be adjusted.
Fixed Connector type can be broken at certain Force or Torque values.
Torsion springs and linear springs can be modified or broken elastically. Dynamics can now be triggered using XPresso. Aerodynamic functions for Rigid and Soft Bodies.
Plastic deformation for most Soft Body Springs.
Collision can be included or excluded for Dynamics baking.
All Dynamics caches can now be baked directly from the Dynamics Body tag.
New ports for the Dynamic Body State Node.
New Dynamics XPresso Node: Dynamics Connector State.
New Dynamic Spring State mode in XPresso.
Live Selection Tool selection behaviour for other tools - With the move tool for example you can now right click and drag over points, edges or polygons to select them.
The Specular and Specular Color channels have been combined into the Specular channel.
Someone is bound to ask: There are no Bodypaint enhancements apart from Brushes being able to have their size and pressure altered interactively by pressing your middle mouse button and dragging up / down and left / right. Polygon Modelling tools - no enhancements e.g. Bevel tool is the same as it was in previous versions. The new symmetry system in sculpting only works with sculpting. There are no new retopology tools.
Example Sculpting Renders