Hey everbody, been using Moi for awhile now, but frankly I'm hungry for something more, as nice and easy as it is. One's that come to mind are Rhino, Solidworks, and Alias. I need a program however that can export clean ngons to C4D, if by a plugin that's fine, but it's also important that the program has very good and efficient fillet tools, which to be quite honest, is the one thing I absolutely hate doing in 3D, I mean it too. But at the same time I need good bevels because I'm nitpicky when it comes to getting things realistic. As you can see, Moi is sometimes frisky on corner patches, many say it has other problems as well with fillet, a lot of software does, it's a complex process after all. The example I have shows just this, some gross corners, which I hate, imported from Moi as ngons, the creator says it can't be helped I guess. Help is appreciated! (:
Edited by Shazbot, 22 May 2013 - 07:15 PM.