- Introduction
- Cloner object
- Effectors - Overview
- Group effector
- Delay effector
- Formula effector
- Inheritance effector
- Random effector
- Shader effector
- Sound effector
- Spline effector
- Step effector
- Target effector
- Time effector
- Linear Clone Tool, Radial Clone Tool & Grid Clone Tool
- Matrix object
- Fracture object
- Instance object
- Text object
- Tracer
- Spline mask
- Displace Deformer
- Extrude deformer
- Spline wrap
- Cache tag / Baking animations
- MoGraph shaders
- Manual and Tutorials
- Goodies / Samples Scenes Etc
- XPresso for MoGraph
- Release 10 and MoGraph
- Conclusion
Target effector
Given a group of clones, the target effector simply tells them to all “point your Z-axis toward 'this'”. As you move the look-at location around, all of the clones follow along. It is very much like the old target tag for a single object. The difference is that the target effector works on all of the cloned objects at once and they can all look at the same point. Like other effectors you can use falloff to control how the effector is applied to your clones or objects. Below is a simple animation that shows how using a simple target effector can lead to some complex animations with very little effort.
