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  • Igor

    C4D Live SIGGRAPH 2017

    By Igor

    Lineup for SIGGRAPH 2017 http://www.c4dlive.com/?utm_source=streamsend&utm_medium=email&utm_content=29275601&utm_campaign=Cinema 4D Siggraph 2017 Presenters Announced
    • 0 comments
    • 569 views
  • Igor

    First Two Volumes of the Siggraph 2016 Rewinds are now live!!

    By Igor



    This week we have released the first two batches of the Siggraph 2016 Rewinds. Watch how top artist use Cinema 4D in their workflow, as well as some sneak peeks into some of the new features of Cinema 4D Release 18.

    Our first batch of Siggraph 2016 presentations include talks by Athanasios Pozantzis (Noseman), Chris Schmidt of GreyScaleGorrila, EJ Hassenfratz of EyeDesyn, and Melissa Oakley from Capacity.

    • What’s Next in Cinema 4D with Athanasios Pozantzis
    • Creating Advanced Controllable Dynamic Splines and Tentacles with Chris Schmidt
    • 2D Character Animation with EJ Hassenfratz
    • From Sports to eSports: Behind the Scenes of Creating a Broadcast Package with Melissa Oakley


    Our Second batch includes talks by Nick Campbell of Greyscalegorilla, Sekani Solomon of Imaginary Forces, Carlos Ferrer, and Nik Hill.

    • Breaking New Ground in Cinema 4D with Nick Campbell
    • Cinema 4D for Filmmakers with Carlos Ferrer
    • Creating Dynamic Animated Crystals with Sekani Solomon
    • Designing and Modeling 3D Assets in C4D with Nik Hill

    Also, we are releasing a quick tip every day for the month of August! We are showcasing the different features within R18, so come check them out.

    Watch Now: Release 18 Quicktips


    The Cineversity Team
    --------------------------
    www.cineversity.com

    Also, if you're a Cinema 4D user with an active MAXON Service Agreement (MSA) and you're not yet a Cineversity Premium member -- what are you waiting for? No matter where you live, contact your local MAXON distributor for your complimentary premium access coupon.
    • 2 comments
    • 2,112 views
 

Quick Tip 34: Remove Disconnected Points

In this Cinema 4D Quick Tip we take a look at some functionality that has been added to C4D R20. We now have the choice to remove disconnected points when polygons are deleted.     Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
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Beefdoctor

Beefdoctor

 

Quick Tip 34: Remove Disconnected Points

In this Cinema 4D Quick Tip we take a look at some functionality that has been added to C4D R20. We now have the choice to remove disconnected points when polygons are deleted.     Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEA BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA

Beefdoctor

Beefdoctor

 

Rizom UV: Seams & Cuts

In this Rizom UV Video tutorial, we look at the different methods that can be used to select seams and make cuts. Rizom UV has a great selection of tools to speed up workflow when creating seams, along with an intuitive user interface.     Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEA BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA

Beefdoctor

Beefdoctor

 

Rizom UV: Seams & Cuts

In this Rizom UV Video tutorial, we look at the different methods that can be used to select seams and make cuts. Rizom UV has a great selection of tools to speed up workflow when creating seams, along with an intuitive user interface.     Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEA BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA

Beefdoctor

Beefdoctor

SDS Excercise 07 (Full Tutorial)

SDS Excercise 07 (Full Tutorial)   In SDS excercise number 7 we continue practicing modelling with subdivision surfaces. Once again I am using an object from a free kitbash library as a reference.     If you want to give it a shot, you can download the project file here:    https://www.dropbox.com/s/dc8s66og7z2v9po/SDS Excercise 007 start file.7z?dl=0   I hope you like the video. As usual, thank you very much for watching!    

TwoLeg4D Free Cinema4D Character rig!

Fully rigged #TwoLeg4D character for cinema 4D   Hey Guys, Got a New rig for you, this time it’s the two legged egg thing, thanks to the talented Ugur Ulvi Yetiskin! Make sure to check out his other maya rigs in the link below.   Go get it here: https://ace5studios.com/twoleg/

Vozzz

Vozzz

HSE 03: Detailed SciFi Floor Panel

HS Excercise 03: Detailed SciFi Floor Panel:   In this 3.5 hour tutorial we will be modeling a highly detailed scifi floor panel. The object is based on a model from a kitbash set by Vitaly Bulgarov:    https://vitalybulgarov.com/3d-kitbash/sci-fi-floor-panels   We will be building a clean mesh from scratch, starting from a simple plane. I will show you my approach to modeling hard surface details, and how I integrate areas with lots of details into areas with little or no details.    You can download a project with three Cinema 4D files we will be using: start_file.c4d, detail_01.c4d, and detail_02.c4d:    https://www.dropbox.com/s/0fvv48a5n0whsgq/Project files.7z?dl=0   I hopy you will enjoy the tutorial. Thank you for watching!   Cheers,
Contrafibbularities          
 

Quick Tip 33: Texture Both Sides of Poly

In this Cinema 4D Quick Tip I show you how it's possible to texture the reverse sides of polygons      Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEA BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA

Beefdoctor

Beefdoctor

 

Quick Tip 33: Texture Both Sides of Poly

In this Cinema 4D Quick Tip I show you how it's possible to texture the reverse sides of polygons      Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEA BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA

Beefdoctor

Beefdoctor

HUD – Heads up display

In this tutorial i cover various elements on the HUD in cinema 4D that you might not be aware of.     Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see. The post HUD – Heads up display appeared first on Ace5studios.   View the full article  

Vozzz

Vozzz

 

New R20 Greyscalegorilla videos

Over the years I've been approached by quite a few companies to produce Cinema 4D training videos and so far I have generally resisted, preferring to make videos under my own 3D Fluff brand instead. Well, today you will find a first from me, I'm happy to announce a new video produced in conjunction with Greyscalegorilla. 11 hours of R20 content on how to use the hottest new features in R20.   https://greyscalegorilla.com/downloads/guide-to-c4d-r20-training/

imashination

imashination

Materials 107 – Alpha vs Transparency

In this tutorial i go over the different between the alpha and transparency option in Cinema 4D materials     Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see. The post Materials 107 – Alpha vs Transparency appeared first on Ace5studios.   View the full article  

Vozzz

Vozzz

Materials 106 – color maps

In this Cinema 4D tutorial i talk about how to use black and white maps to control various material properties and mograph shaders and displace deformers.   Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see. The post Materials 106 – using color to control stuff appeared first on Ace5studios.   View the full article  

Vozzz

Vozzz

Instant Grass – Cinema 4D

Cinema 4D has a great little grass preset that somehow went under the radar, in this quick tutorial i go over how to Make a nice quick grass render, enjoy! the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/ rigged stock characters: //ace5studios.com/5j   Here is the tutorial:          View the full article  

Vozzz

Vozzz

Piston Rigging tutorial – Cinema 4D

Set up and rig a hydraulic piston in Cinema 4D and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/ rigged stock characters: http://ace5studios.com/5j         View the full article  

Vozzz

Vozzz

Materials 105 -vertex maps, etc

In this tutorial i cover how to apply different shaders to different parts of the model. Check out my glass render tutorial here: http://ace5studios.com/glass and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/ rigged stock characters: http://ace5studios.com/5j         View the full article  

Vozzz

Vozzz

Materials 104 -SSS, inverse AO, Silk

Here i cover how to use Sub surface scattering to get a softern skin effect. Also cover using Inverse AO as an alternative and using fresnel in both hair and silk materials. Check out my glass render tutorial here: http://ace5studios.com/glass and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/ rigged stock characters: http://ace5studios.com/5j         View the full article  

Vozzz

Vozzz

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