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Here you will find all of the tutorials made by Digital Meat. Please feel free to comment or ask questions.


If you have have found any of these tutorials helpful please consider supporting Digital Meat at the links below



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In this Cinema 4D Video tutorial we take a look at The Shadow Catcher Shader. Not only can this Shader export our shadows with an alpha channel, it can also export reflections too. I also address a problem in which exporting shadows using the Physical Renderer appears not to work.



In this Realflow for Cinema 4D we take a look at the Collider Tag, This tag allows us to make geometry be taken into account with particle interaction. we can also define the surface of our collider object, whether it is rough or smooth or if it has a high friction or not.



In this video tutorial of Realfow for Cinema 4D we dive into the settings for the Magic Daemon. This Daemon effectively turns an object into an Attractor, but with the added bonus of being able to tweak the approach and escape velocity so we can sculpt our forces for the desired look.


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