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About this blog

Here you will find all of the tutorials made by Digital Meat. Please feel free to comment or ask questions.

 

If you have have found any of these tutorials helpful please consider supporting Digital Meat at the links below

PATREON

DONATION

Entries in this blog

 

Xpresso in C4D: Editor Overview

This video is a quick preview of some patreon only content, if you are interested head on over to Patreon using the link below or the Patreon link on screen at the end of the video.   Patreon Link

Beefdoctor

Beefdoctor

 

XPresso in C4D: 4. Building A Clock

This is the 4th in a series of Patreon exclusive tutorials about XPresso in Cinema 4D, In this video we build a working clock that runs in real time but with the addition of user data that allows us to speed up time and set the initial time.     TAKE ME TO PATREON   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/di

Beefdoctor

Beefdoctor

 

XPresso in C4D: 3. The Range Mapper

This is the 3rd in a series of Patreon exclusive tutorials about XPresso in Cinema 4D, In this video we take a look at the Range Mapper node, this node is very useful and will be popping up quite regularly in our journey into XPresso, with this in mind it's important that the attributes of this node are understood. TAKE ME TO PATREON

Beefdoctor

Beefdoctor

 

XPresso in C4D: 2. Radians And Degrees

This is a preview of the 2nd in a series of Patreon exclusive tutorials about XPresso in Cinema 4D, In this video we take a look at a common problem concerning rotation degrees, some new nodes, and animation refresh.     TAKE ME TO PATREON!

Beefdoctor

Beefdoctor

 

Unity: Progressive Lightmapper

In this Unity video tutorial we take a look at the Progressive Lightmapper. We look at its settings and what they do and go through the steps necessary to achieve a clean lightmap bake. We also look at lighting, Reflections, and how we can give dynamic objects secondary lighting. We also look at settings which can solve lightmap errors and Post Effects using the Post Processing Stack.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see

Beefdoctor

Beefdoctor

 

Unity: Dark Theme For Free Edition

In this Unity Tutorial Video I show you how to alter the Unity.exe to enable the Dark Theme for Unity Free Edition.   HxD Hex Editor: http://bit.ly/HxDEditor Hex Value: 84 C0 75 08 33 C0 48 83 C4 20 5B C3 8B 03 48 83 C4 20 5B C3 Digitalmeat.uk If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalme

Beefdoctor

Beefdoctor

 

The Motion Tracker In Cinema 4D R17

In this tutorial we take a look at the Motion Tracker in Cinema 4d, we cover the steps we need to take to track the footage, clean up tracks and remove errors, solve the 3d camera, and align our scene. After this we put 3d objects in our scene and correctly light them and composite them with our footage.  

Beefdoctor

Beefdoctor

 

The Mesh Deformer In Cinema 4D

In this tutorial we take a look at the Mesh Deformer in Cinema 4D, it can be used to drive dynamic simulations on poly heavy objects using a low poly cage, it also can be used in conjunction with the pose morph tag and can be used to make changes to heavy meshes.  

Beefdoctor

Beefdoctor

 

Subsurface Scattering In Cinema 4D

In this tutorial we take a look at the Subsurface Scattering Shader in Cinema 4D. We learn about it's settings and what they mean. We also look at how we can optimise those settings so we can reduce render times.  

Beefdoctor

Beefdoctor

 

RizomUV: Transferring Data

In this tutorial video we talk briefly about Unfold3Ds name change to RizomUV, then we take a look at how we can get geometry data out of Cinema 4D to RizomUV, then back again. This is massively simplified with the Bridge Plugin.   https://www.rizom-lab.com/   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSu

Beefdoctor

Beefdoctor

 

Rizom UV: UI Overview

In this RizomUV Video tutorial we take a look at the user interface and go through some of the UV tools and their functions, this video is intended to be an overview of RizomUV in preparation for more in-depth tutorials.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: h

Beefdoctor

Beefdoctor

 

Rizom UV: The Unwrap Panel

In this Rizom UV video tutorial we take a look at the Unwrapping Panel and it's settings, we also look into some of the ways we can unwrap objects and use pinning and constraints.   If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitt

Beefdoctor

Beefdoctor

 

Rizom UV: Seams & Cuts

In this Rizom UV Video tutorial, we look at the different methods that can be used to select seams and make cuts. Rizom UV has a great selection of tools to speed up workflow when creating seams, along with an intuitive user interface.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat

Beefdoctor

Beefdoctor

 

RF For C4D: Blending Fluids With Vertex

In this RealFlow for Cinema 4D, tutorial we take a look at using Vertex Maps to Blend Fluid colours. We Use these Vertex weights in the Vertex Map Shader and also use a work around to get the desired result.     If you would like to support Digital Meat, or follow me on social media, see the below links.   Website: Digitalmeat.uk Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/
 

Realflow For C4D: Wetmaps

In this RealFlow For Cinema 4D tutorial we take a look at Wetmaps, we go through wetmap settings and how to set them up, increase quality, and how to use the Wetmap data in materials.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: https://www.facebook.com/digita

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Vortex Daemon

In this Realflow for Cinema 4D video tutorial we take a look at the Vortex Daemon. We go over this daemons settings and the kind of effects it can give us in a body of water.  

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Viscous Solver

In this Realflow for C4D video tutorial we take a look at the Viscous Solver, this solver allows us to set up viscous fluids like chocolate, cream, or syrup, we go through the settings for this solver and explore what each one does.  

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Rigid Deformer

In this RealFlow For Cinema 4D tutorial we take a look at the Rigid Deformer, this Deformer allows us to have interactions between object, realflow colliders and even fluids, we also look at how we can use a Rigid Deformers density setting to simulate buoyancy.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: 

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Mesher

In this Realflow For C4D tutorial we take a look at the Mesher. We go through the meshers settings in conjunction with particle resolution to achieve a smooth result for our fluids mesh.  

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Magic Daemon

In this video tutorial of Realfow for Cinema 4D we dive into the settings for the Magic Daemon. This Daemon effectively turns an object into an Attractor, but with the added bonus of being able to tweak the approach and escape velocity so we can sculpt our forces for the desired look.  

Beefdoctor

Beefdoctor

 

Realflow For C4D: The K Volume Daemon

In this video tutorial we take a look at the K Volume Daemon inside Realflow for Cinema 4D, It's a nice handy way of killing off particles that leace the volume, plus we can invert it so particles that enter the volume are killed off.  

Beefdoctor

Beefdoctor


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