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About this blog

Here you will find all of the tutorials made by Digital Meat. Please feel free to comment or ask questions.

 

If you have have found any of these tutorials helpful please consider supporting Digital Meat at the links below

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Entries in this blog

 

Rizom UV: The Unwrap Panel

In this Rizom UV video tutorial we take a look at the Unwrapping Panel and it's settings, we also look into some of the ways we can unwrap objects and use pinning and constraints.   If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitt

Beefdoctor

Beefdoctor

 

Cinema 4D: Restricting Deformers

In this Cinema 4D video tutorial we take a look at how we can restrict the influence of Deformers. This can be done in several ways using Polygon Selections and Vertex Maps, we can even blend multiple Deformers.     If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https:/

Beefdoctor

Beefdoctor

 

Unity: Dark Theme For Free Edition

In this Unity Tutorial Video I show you how to alter the Unity.exe to enable the Dark Theme for Unity Free Edition.   HxD Hex Editor: http://bit.ly/HxDEditor Hex Value: 84 C0 75 08 33 C0 48 83 C4 20 5B C3 8B 03 48 83 C4 20 5B C3 Digitalmeat.uk If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalme

Beefdoctor

Beefdoctor

 

Cinema 4D: The Volume Builder

In this Cinema 4D video tutorial we are taking a look at Volume Building in Cinema 4D R20. The Volume Builder is a powerful tool that allows us to build complex organic geometry very quickly, It does this by exploiting the properties of Voxel Grids.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https

Beefdoctor

Beefdoctor

 

Cinema 4D: PBR Workflow And ProRender

In this video tutorial we go over the PBR workflow within Cinema 4D, we will cover what PBR is and isn't, and we break down materials, lights, colour space, and talk about what settings make them physically correct. We look at a PBR workflow using the standard and physical render but also take a deep look at the new ProRender engine in C4D R19.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://

Beefdoctor

Beefdoctor

 

Rizom UV: UI Overview

In this RizomUV Video tutorial we take a look at the user interface and go through some of the UV tools and their functions, this video is intended to be an overview of RizomUV in preparation for more in-depth tutorials.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: h

Beefdoctor

Beefdoctor

 

C4D Tools: Virtual Walkthrough

In this tutorial we take a look at the Virtual Walkthrough, this tool allows us to navigate our scene like a first person shooter, and it also allows us to record our movements to a path or even a camera.  

Beefdoctor

Beefdoctor

 

XPresso in C4D: 2. Radians And Degrees

This is a preview of the 2nd in a series of Patreon exclusive tutorials about XPresso in Cinema 4D, In this video we take a look at a common problem concerning rotation degrees, some new nodes, and animation refresh.     TAKE ME TO PATREON!

Beefdoctor

Beefdoctor

 

RizomUV: Transferring Data

In this tutorial video we talk briefly about Unfold3Ds name change to RizomUV, then we take a look at how we can get geometry data out of Cinema 4D to RizomUV, then back again. This is massively simplified with the Bridge Plugin.   https://www.rizom-lab.com/   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSu

Beefdoctor

Beefdoctor

 

Quick Tip 35: Plugins In C4D R20

In this Cinema 4D Quick Tip we take a look at the way plugins are managed within Cinema 4D R20. These changes allow us to specify a custom path for our plugins folder which opens the door for plugins to be located at a network location. We can also create a plugins folder in the R20 root to allow legacy functionality.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerch

Beefdoctor

Beefdoctor

 

Quick Tip 27: Replace Materials

In this Cinema 4D Quick Tip, we look at a couple of different ways we can replace materials for multiple objects. It could be a painful experience if you had to manually replace the material tags for hundreds of objects, this tutorial shows you how this is not necessary.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-mea

Beefdoctor

Beefdoctor

 

C4D Tools: The Transfer Tool

In This Cinema 4D tutorial we take a look at another C4D tool. This one is called the Transfer tool, it allows us to have one object match another objects position, scale, and rotation, a lot like reset PSR, but we can turn each of these attributes on and off and the object does not have to be a child of the target object. This is tool is very similar to the Quick Align tool in 3DSMax.  

Beefdoctor

Beefdoctor

 

Realflow For C4D: Wetmaps

In this RealFlow For Cinema 4D tutorial we take a look at Wetmaps, we go through wetmap settings and how to set them up, increase quality, and how to use the Wetmap data in materials.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: https://www.facebook.com/digita

Beefdoctor

Beefdoctor

 

C4D to Unity3D 4: Export PLA

In this tutorial we take a look at how we can get point level animation (vertex animation) out of Cinema 4D, and into unity3D. To do this we use a Unity Asset called Mega-Fiers. Mega-Fiers can be bought from the Unity Asset Store Here: https://www.assetstore.unity3d.com/en/#!/content/644  

Beefdoctor

Beefdoctor

 

Hard Surface Modelling in C4D: 4.

This video is a quick preview of some patreon only content, if you are interested head on over to Patreon using the link below or the Patreon link on screen at the end of the video.   Patreon

Beefdoctor

Beefdoctor

 

XPresso in C4D: 3. The Range Mapper

This is the 3rd in a series of Patreon exclusive tutorials about XPresso in Cinema 4D, In this video we take a look at the Range Mapper node, this node is very useful and will be popping up quite regularly in our journey into XPresso, with this in mind it's important that the attributes of this node are understood. TAKE ME TO PATREON

Beefdoctor

Beefdoctor

 

Rizom UV: Seams & Cuts

In this Rizom UV Video tutorial, we look at the different methods that can be used to select seams and make cuts. Rizom UV has a great selection of tools to speed up workflow when creating seams, along with an intuitive user interface.     Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat

Beefdoctor

Beefdoctor

 

Quick Tip 22: Highlights In C4D R19

In this very short C4D Quick Tip we take a look at the highlights in Cinema 4D, we look at what they are and how we can turn them off, reset them and even create our own.  

Beefdoctor

Beefdoctor

 

Cinema 4D: The Shadow Catcher Shader

In this Cinema 4D Video tutorial we take a look at The Shadow Catcher Shader. Not only can this Shader export our shadows with an alpha channel, it can also export reflections too. I also address a problem in which exporting shadows using the Physical Renderer appears not to work.  

Beefdoctor

Beefdoctor

 

Unity: Progressive Lightmapper

In this Unity video tutorial we take a look at the Progressive Lightmapper. We look at its settings and what they do and go through the steps necessary to achieve a clean lightmap bake. We also look at lighting, Reflections, and how we can give dynamic objects secondary lighting. We also look at settings which can solve lightmap errors and Post Effects using the Post Processing Stack.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see

Beefdoctor

Beefdoctor

 

Realflow For C4D: The Magic Daemon

In this video tutorial of Realfow for Cinema 4D we dive into the settings for the Magic Daemon. This Daemon effectively turns an object into an Attractor, but with the added bonus of being able to tweak the approach and escape velocity so we can sculpt our forces for the desired look.  

Beefdoctor

Beefdoctor

 

RF For C4D: Blending Fluids With Vertex

In this RealFlow for Cinema 4D, tutorial we take a look at using Vertex Maps to Blend Fluid colours. We Use these Vertex weights in the Vertex Map Shader and also use a work around to get the desired result.     If you would like to support Digital Meat, or follow me on social media, see the below links.   Website: Digitalmeat.uk Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/
 

Quick Tip 29: Crash & Auto Saves

In this Cinema 4D Quick Tip we take a look at how we can recover data if Cinema 4D crashes, we also look into the auto-save settings and how we can set a limit to the amount of auto-saves.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: https://www.facebook.com/digitalm

Beefdoctor

Beefdoctor

 

RealFlow For C4D: The Crown Daemon

In this RealFlow For Cinema 4D tutorial we take a look at The Crown Daemon, this Daemon allows us to create a crown splash but also gives us a high level of control about the way it forms, it's speed, and overall look.   Digitalmeat.ukIf you would like to support Digital Meat, or follow me on social media, see the below links.Patreon: https://www.patreon.com/DigitalMeat3DMerchandise: https://redbubble.com/people/digital-meatSupport: https://digitalmeat.uk/donate/Facebook: htt

Beefdoctor

Beefdoctor


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