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About this blog

Here you will find all of the tutorials made by Digital Meat. Please feel free to comment or ask questions.

 

If you have have found any of these tutorials helpful please consider supporting Digital Meat at the links below

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Entries in this blog

 

Cinema 4D: The Parent Constraint Tag

In this Cinema 4D tutorial we take a look at the Parent Constraint Tag. This tag is an awesome way to animate an object between parents and actually animate the parent on the fly. We also take a good look at the settings in the attributes of the Parent Constraint Tag.  

Beefdoctor

Beefdoctor

 

Cinema 4D: Simple IK Robot Arm

In preparation for my next Cinema 4d tutorial about the Parent Constraint Tag, i thought it would be helpful to some to see how to build and set up a IK driven robotic arm, this will make animating the robotic arm way easier when it has an IK rig.  

Beefdoctor

Beefdoctor

 

C4D Tools: Virtual Walkthrough

In this tutorial we take a look at the Virtual Walkthrough, this tool allows us to navigate our scene like a first person shooter, and it also allows us to record our movements to a path or even a camera.  

Beefdoctor

Beefdoctor

 

C4D Plugins: Select N' Go

In this video we take a look at the awesome Select N' Go Plugin. This nifty little piece of work allows us to export out our work in various formats and in multiple files, it also lets us create takes (clips) for animation export.  

Beefdoctor

Beefdoctor

 

Cinema 4D: Aerodynamics

In this tutorial we take a look at the aerodynamics settings in the dynamics tags, and then use then to make a flying aeroplane.  

Beefdoctor

Beefdoctor

 

Cinema 4d R18: The Thin Film Shader

In this tutorial we take a look at the new thin film shader in Cinema 4D R18, each setting within the shader is explained and leads to a result for thin film reflections.  

Beefdoctor

Beefdoctor

 

C4D Plugins: Flock Modifier

In this video we take a look at a plugin called Flock Modifier, it allows us to make particle objects flock like birds or a school of fish.  

Beefdoctor

Beefdoctor

 

Cinema 4D R18: Object Tracking Part 2

In this tutorial we take a look at the new object tracker in Cinema 4D R18, This new feature allows us to track a moving object independently of the scene and replace it with a 3D object. This part will focus on scene setup, Modelling, animation, and rendering.  

Beefdoctor

Beefdoctor

 

Cinema 4D R18: Object Tracking Part 1

In this tutorial we take a look at the new object tracker in Cinema 4D R18, This new feature allows us to track a moving object independently of the scene and replace it with a 3D object.  

Beefdoctor

Beefdoctor

 

New In Cinema 4D R18: Parallax Bump

In this tutorial we take a look at another feature new to Cinema 4D R18. The Parallax Bump Shader adds new depth to a materials bump channel at a low cost in render time.  

Beefdoctor

Beefdoctor

 

Cinema 4D: The Push Apart Effector

In this tutorial we take a look at another feature new to Cinema 4D R18, the Push Apart Effector. It's new to the Mograph Module and gives you greater control of clones.  

Beefdoctor

Beefdoctor

 

C4D R18: Viewport Enhancements

This is the first in a series of tutorials i will be making on the new features and enhancements in Cinema 4d. This tutorial covers the new Viewport enhancements and features.  

Beefdoctor

Beefdoctor

 

Connectors In C4D: Slider, Twist, Planar

In this tutorial we take a look at several Dynamic Connectors. These Connectors are the Slider, Twist Slider, Planar and Box. We also use the Slider Connector to make a rough and ready Abbacus.  

Beefdoctor

Beefdoctor

 

Connectors In C4D: The Ball and Socket

This is the next in the series of my Dynamic connectors tutorials, in this one we take a look at the Ragdoll and Ball and socket Connectors, then we use them to create a dynamic Ragdoll.  

Beefdoctor

Beefdoctor

 

Quick Tip 11: Timeline Shortcuts

In this very short Quick Tip we take a look at some shortcuts for the timeline and a nifty little way to scrub through the timeline in the Cinema 4D viewport.  

Beefdoctor

Beefdoctor

 

Dynamic Connectors In C4D: The Cardan

In the second video of the Dynamic Connectors series we take a look at the Cardan Connector AKA the universal joint to our American friends.This Joint can translate rotational motion through itself to be utilised at another angle.  

Beefdoctor

Beefdoctor

 

Dynamic Connectors In C4D: The Hinge

In this Cinema 4D Tutorial we take a look at the Hinge Dynamic Connector, we learn about its usage and settings. We also make a fully dynamic double pendulum and use the tracer object to create some interesting patterns.  

Beefdoctor

Beefdoctor

 

Projection Man In Cinema 4D Part 2

In part two of this tutorial we continue our journey into Projection Man for Cinema 4d. We take a look at some of the problems that can be encountered with projection mapping and take steps to solve these problems with Coverage Cameras and Coverage Renders.  

Beefdoctor

Beefdoctor

 

Projection Man In Cinema 4D Part 1

In part one of this tutorial we take our first steps into Projection Man for Cinema 4D, this part primarily deals with camera calibration to get the scene orientated correctly, and building our simple models to project on to.  

Beefdoctor

Beefdoctor

 

Creating Caustics In Cinema 4D

In this tutorial we look at the steps we need to take to create caustic lighting in Cinema 4D. It's pretty simple but there are some setting that need to be altered in the render settings, and the light source setting.  

Beefdoctor

Beefdoctor


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