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About this blog

In this blog I'd like to share my free video tutorials with you. Most of my tutorials are about hard surface modeling, SDS modeling, and modeling using splines. I hope you'll enjoy the tutorials!




Entries in this blog


In this 60-minute tutorial we will be modelling a section of a brick fence based on a reference image I found on Shutterstock. 


If you want to give it a try, you can download the reference image I used from Shutterstock:




There also is a time lapse version of this tutorial, I've already posted that in my blog here at the Cafe.


I hope you'll enjoy the tutorial. Thank you very much for watching!











In hard surface modelling excercise number 2 we will be modelling a section of a brick fence. Currently there only is this time lapse version of the tutorial. I am planning on doing a full tutorial with voice over within the next couple of weeks, hopefully. 


If you want to give it a try yourself, you can download the reference image I used at Shutterstock: 




I hope you'll enjoy the tutorial. Thank you very much for watching!









Subdivision Surface Excercise 06: One more sphere...


In this 65-minute tutorial we'll have a look at sub-d modelling one more spherical object. This sphere has four big holes evenly distributed across its surface, plus a couple of smaller ones to make the object look more interesting.


The goal, as usual, is to create clean geometry without any triangles and N-gons. 


In the video I'm using the "Even Distribution" script, which is part of the HB Modelling Bundle. If you don't have that plugin, here's a project file that you can use. The file contains the object after using the "Even Distribution" script: 


https://www.dropbox.com/s/6tlf6fvdh29b9aq/sds excercise 06 project file.c4d?dl=0


There also is a time lapse version of this tutorial. If you prefer to watch that, please check my blog to find it.  


Enjoy the video! If you have any questions, please feel free to post a comment or send me a message, and I'll be happy to help if I can.


Thank you very much for watching this tutorial!







Here's a couple of older tutorialsI did on modelling various pipe connections. For the sake of completeness I'm also posting an ancient video I recorded on using one of Jürgen Meier's free plugins (Cylinder-Cylinder-II). That one was recorded in R9, but as far as the plugin is concerned, everything still works the same way in current C4D releases, so the videos might be interesting for some of you. 


You can get the Cylinder-to-Cylinder-II plugin here: http://www.3d-meier.de/


Hope you enjoy the videos and find them useful. Enjoy, and thanks for watching!





1) Modelling a T-connection pipe in Cinema 4D: 



2) Modeling pipe connections in Cinema 4D - Connecting pipes that have different diameters



3) Modeling a Y-onnection pipe in Cinema 4D



4) Modeling a pipe connection in Cinema 4D - Welding cylinders together




5) Modeling Pipe Connections in Cinema 4D with Jürgen Meier’s Cylinder-to-Cylinder Plugin (6 video lessons)











Subdivision Surface Excercise 06: One more sphere...
(Time Lapse Version)


In subdivision surface excercise number 6 we will model another sphere. This one has four big holes evenly distributed across its surface, plus a number of small ones to add some interesting detail.


There currently only is this time lapse version of the tutorial. I don't know yet if I'll do a full tutorial with narration on this one. In the meantime, if you have any questions, feel free to ask!


I hope you like the video. Thank you very much for watching!






four holes 001.jpg

four holes 002.jpg

four holes 003.jpg

four holes 004.jpg

four holes 005.jpg


In subdivision surface excercise No. 05 we will take a look at one way of putting some holes into a sphere. 


In this video I am using a plugin by C4DZone called "Quadcaps". You can buy it for app. 5 Euros here:




For those of you who don't have the plugin I have uploaded a project file with the finished object:


https://www.dropbox.com/s/ltd8tu8stu1pbk2/SDS excercise 05 project file.c4d?dl=0


You will only need this project file for the second object I'm showing almost at the end of the tutorial. 


A time lapse version of the tutorial is available on  as well. 


Enjoy! Thanks for watching!








Following the time lapse version I posted in my blog a short while ago, I have now finished a full 70-minute tutorial with narration on SDS modeling that shader ball. 


My version of this model was inspired by a similar shader ball made by Grant Warwick:





You can download a project file (WinZiP) to follow along: 


https://www.dropbox.com/s/940sztqpqk8o5d5/Project Files.zip?dl=0 


This project file contains two C4D project folders. The folder "Start File" is the one we'll be using first. I've set up a refernce image in the front view for you. The folder "Even Geometry" contains a C4D file with the top part of the half finished shader ball. This file is for those of you who don't have the HB Modeling Bundle (a set of scripts by Holger Bierbach). If you follow the tutorial you'll know when to use this second project file. 


As mentioned above, there also is a time lapse version of this tutorial (without narration/sound), see my other blog entries. 


I hope you'll enjoy the video. Thanks for watching!




shader ball promo.jpg


These are three tutorials on practicing SDS modeling. I hope you'll enjoy them. I'll start with the links to the latest one:


SDS Excericse 03:


Time lapse version


Full tutorial, app. 35-minutes, with voice-over): 




SDS Excercise 02: 







SDS Excercise 01: 







This tutorial is a sequel to the "Circular Jigsaw Puzzle". We'll be learning a few more tricks in this one and make a heart-shaped jigsaw puzzle.


Again, apologies for the multiple links. I split this tutorial into 8 short lessons. 


Enjoy the videos!
















This a tutorial on using the spline tools in Cinema 4D. In this first set of videos we will learn the basics and create a circular jigsaw puzzle. I made these tutorials because I think the C4D spline tools are great for creating Illustrator-style shapes, and they're actually pretty easy to use. No Illustrator files will be used in this tutorial. It's strictly C4D. 


In the second set of tutorials (I'll create a separate blog entry for those) we will build on the knowledge learned in this tutorial and make a more complicated shape (heart-shaped jigsaw puzzle). 


Enjoy the tutorial!


I apologize for the multiple links.I split this tutorial into eleven lessons For a while I thought it's a good idea to do short chapters rather than one long video. I'll probably go back to doing longer videos instead. Anyway, I thought I'd post all the links in this entry rather than just one so you don't have to search for the rest on Vimeo.