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SDS Excercise 04: Shader Ball (Full)

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contrafibbularities

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Following the time lapse version I posted in my blog a short while ago, I have now finished a full 70-minute tutorial with narration on SDS modeling that shader ball. 

 

My version of this model was inspired by a similar shader ball made by Grant Warwick:

 

https://masteringcgi.com.au/mastering-cgi-shader-ball/


http://c4dvraysource.blogspot.de/2016/02/free-grant-warwick-vray-material-test.html

 

You can download a project file (WinZiP) to follow along: 

 

https://www.dropbox.com/s/940sztqpqk8o5d5/Project Files.zip?dl=0 

 

This project file contains two C4D project folders. The folder "Start File" is the one we'll be using first. I've set up a refernce image in the front view for you. The folder "Even Geometry" contains a C4D file with the top part of the half finished shader ball. This file is for those of you who don't have the HB Modeling Bundle (a set of scripts by Holger Bierbach). If you follow the tutorial you'll know when to use this second project file. 

 

As mentioned above, there also is a time lapse version of this tutorial (without narration/sound), see my other blog entries. 

 

I hope you'll enjoy the video. Thanks for watching!

 

 

 

shader ball promo.jpg

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