WHAT'S NEW IN MAXWELL 4?
Maxwell 4’s major new feature - a GPU render engine! The new engine runs on nVidia graphic cards and uses all the power that GPUs provide to accelerate the render process. All the technology under the hood is identical to the classic CPU engine - which means your images are exactly the same, unbeatable Maxwell quality.
MAXWELL MULTILIGHT™ STANDALONE
No more re-rendering.
Save infinite lighting variations and images all from ONE single render. No going back to your scene, re-rendering or waiting. Welcome to Multilight™!
- Limitless lighting setups in real time.
- Work smarter and faster by editing lights before and after the render finishes.
- Create a lighting catalog for your client.
- Automatically update your catalog with different lighting positions or geometry.
NEW MATERIALS GALLERY
The newly renovated gallery features a hand-picked selection of high-quality, optimized Maxwell materials ready to use in your scenes. You can search using the usual tags, such as wood, plastic or metal, but also by performance level - so that you can filter materials depending on your exact needs.
RHINO FOR MAC SUPPORT
Maxwell 4 brings a brand new Rhino for Mac plugin workflow, providing you with a great workflow via live-linking between Rhino and Maxwell Studio - our sophisticated standalone scene editor. The plugin + Studio workflow is bundled together in one easy installation package, and includes the entire suite of Maxwell tools (FIRE, Multilight™, materials editor, network tools, advanced render extensions, etc).
Maxwell 4 includes a complete overhaul of the Revit integration, with significant improvements including the addition of FIRE - our interactive preview engine, as well as a re-designed and reorganized toolbar.
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