Jump to content

Sign in to follow this  
  • entries
    125
  • comments
    0
  • views
    4,051

Contributors to this blog

  • Beefdoctor 125

Unity: Progressive Lightmapper

Beefdoctor

12 views

In this Unity video tutorial we take a look at the Progressive Lightmapper. We look at its settings and what they do and go through the steps necessary to achieve a clean lightmap bake. We also look at lighting, Reflections, and how we can give dynamic objects secondary lighting. We also look at settings which can solve lightmap errors and Post Effects using the Post Processing Stack.

 

Digitalmeat.uk

If you would like to support Digital Meat, or follow me on social media, see the below links.

Patreon: https://www.patreon.com/DigitalMeat3D
Merchandise: https://redbubble.com/people/digital-meat
Support: https://digitalmeat.uk/donate/
Facebook: https://www.facebook.com/digitalmeat3d/
Twitter: https://twitter.com/digitalmeat3D
Google+: https://plus.google.com/+DIGITALMEAT

BEEF DOCTOR: https://www.youtube.com/channel/UC66f69qhgxy6YnZVMNaCtiA



0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×