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Materials 104 -SSS, inverse AO, Silk

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Here i cover how to use Sub surface scattering to get a softern skin effect. Also cover using Inverse AO as an alternative and using fresnel in both hair and silk materials.

Check out my glass render tutorial here: http://ace5studios.com/glass

and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/

rigged stock characters: http://ace5studios.com/5j




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