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  1. Today
  2. wanglifu

    C4D Cafe Youtube channel massive update

    can we download the original resolution version?720P is a bit hard to follow details.
  3. Cerbera

    Cineware Camera Extract Not working

    Moved to correct section (Compositing and Post Work). Welcome to the cafe ! Not a big AE user myself, but sure someone will be along to help with that soon... CBR
  4. Hi all, I have a c4d scene that I opened in After Effects. I extracted the camera and lights no problem. I then add a layer and switch it 3d and doesn't respond to the extractive camera.... Any ideas? Thanks John
  5. John Younger

    Mixamo from C4D

    Yes that seemed to work!
  6. Cerbera

    Quick Job Required

    Email sent CBR
  7. OK I got it to work again. I were mostly right. Not the projection, but after I resized it to fit, I forgot to hit Fit to Object again. My method here was the Cloner had the material so it applied to the group of clones. I found this great tutorial from EJ, but it's for R12. I was hoping he could update it for R20 and Fields.
  8. Therepo

    Quick Job Required

    Hi, New to this forum but I need a quick, high quality rendering completed. I'd do it myself, but I'm out of time. Please email if you're interested in some cash for some quick work. Brandon brandon@horizonaircraft.com
  9. Yesterday
  10. VECTOR

    C4D to Comic

    :D yea i like the style looks cool :P
  11. VECTOR

    Jedi Apprentice 2.0

    wats up guys , so felt like ass last week so didn't make any progress on the Jedi, feeling better now though so moved on to some look dev for the body materials :D (click for full size)
  12. vanderleden

    C4D to Comic

    thanks so much it means a lot to me glad you like it
  13. Isn't it just a material projection problem ?
  14. So I have some rings emanating from a Cloner. I want those rings to fade away when they reach a certain distance. I was able to get this one looking right using a circular gradient to fade it out, but when I bring it into the actual scene I need it in, the material just goes all over the place and I can never get close to this example. I was also experimenting with a Shader Effector and gradients, but I'm just running in circles now. Any tips would be appreciated.
  15. Did you applied shader Xparticle Gaseous material on xpExplosiaFX object?
  16. Hi, Im trying to make an animation using xparticles 4 explosiafx system. I'm able to see the smoke fx i created but whenever I go to render it out there is nothing there. I've tried to find some tutorials about it but they always seem to use redshift or octane which I don't have sadly. Anyone got any tips on how to render it out with the just the built-in C4D renderer? Cheers
  17. Anthony Owen

    Octane Wizz

    The new Manual for V4 will be very helpful. http://www.aoktar.com/octane/OCTANE HELP MANUAL.html
  18. Didn't watch the youtube link, but typically I would do option 1. I think you defeat the purpose of the Linear workflow by doing option 2. Search Greyscalegorilla.com for a tutorial on Linear workflow.
  19. natevplas

    Octane Wizz

    I'm surprised no one has responded yet! I'm a little rusty with Octane, but I'm sure I could figure something out. Do you need me to render for you or will you be incorporating it into your scene?
  20. VECTOR

    C4D to Comic

    Nice work bro
  21. VECTOR

    Fusion 360 modelling

    I wouldn't bother using it to block stuff out, the advantage of something like fusion is you can make extremely detailed, and complex hard surface models with out having to worry about topology or polygons or any of that stuff, that's what I'd use it for, things like robot arms or detailed weapons etc, things that would be a headache to sub d model in a traditional poly modelling software
  22. dayone

    Axis Problem

    ok need more time for this but Thank you
  23. Cerbera

    Fusion 360 modelling

    Form the brief overview I've had of F360, I suspect its main advantage over Cinema is to do with precision measurements, which seem easier to define, display and control than in Cinema. And also that it is CAD-style design, which some people find easier / more convenient than poly modelling. But I would imagine R20's Volume Builder might bridge the gap to some extent. Personally I don't feel the need to use anything else for blocking - for me Cinema has the nicest modelling environment, and I am comfortable enough with all its modelling tools that I haven't felt the need to get another app involved, although I must confess the occasional jealous glance over in 3D Max's direction :) If I ever did get some supplementary software for precision modelling, I suspect it would be Modo rather than Fusion I'd go for, but it's all personal preference, and I don't find the CAD approach as rewarding as poly modelling... CBR
  24. I was toying with this and think I found a good solution for you! Use Cloth instead of splines with Spline Dynamics tags. See my file where I set up one of the straps: Spline_Dynamics_R&D v2.c4d Just make sure you cache the Dynamics! Otherwise the Cloth will always be delayed a frame. I was trying to solve this with priorities, but couldn't. Anyone know how to prevent that delay without caching?
  25. Cerbera

    Axis Problem

    Ok, well you could always use the modelling axis sliders in the Move, Scale or Rotate tools instead... Look in the Attributes Manager for the Modelling Axis Tab, and make sure axis mode is set to 'selected' and all the sliders should be at 0 to get the axis in the center. CBR
  26. chrisjones

    Fusion 360 modelling

    Hi All, I have just discovered Fusion 360, and downloaded a trial. I wondered if anyone on here used it to create decent block-outs to use as a start point for modelling in Cinema? or even well crafted meshes? it seems like it could be really useful to create hard surface stuff. I have experimented with some organic meshes, saved them as Step files and imported them into Cinema, then used the polygon pen to retopo the object. I know I could do much of that in Cinema, but it seems using a program that doesn't encourage me to continually refine like Cinema naturally would is in a way quite useful.
  27. dayone

    Axis Problem

    No way
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