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Textures, Materials & Bump maps

Texturing, Bump Maps and Materials All types of texture maps, materials, shaders. Members can submit files to this section. Please zip up files. Members must be the author / artist of the files submitted

30 files

  1. Cycles4D Glass Shader Coated

    color coated glass for Cycles 4D
    compatibility recommended R19+

    10 downloads

    2 comments

    Submitted

  2. Cake Frosting Displacement

    This package consists of a single high-res  (2048 x 2048px)   Displacement bitmap,   a greyscale and perfectly seamless PNG file,  whose purpose is to simulate the look of swirled buttercream frosting as seen on a cake,  cupcake  or pastry,  or as the characteristic undulations seen on a chocolate-robed  candy bar.    No Noise algorithm or Procedural shader was giving me the effect I wanted,  so I made this one.    Simply load it into your texture's Displacement channel---    with the Diffuse and Reflection colors of your choice,  suggesting a "flavor"---    and you will get the effect of a pastry frosting applied with a swirling motion.     It is recommended to switch Subpolygon Displacement active:  the thumbnail sample here uses a setting of 4.     Adjust your UV settings to make the swirls broad or fine;   adjust the Displacement settings to get a subtle or highly-raised effect.    As it is greyscale,  this bitmap could also conceivably be used as a  mask,   say,  in your Reflection channel,  or even used as an AO map.

    7 downloads

    0 comments

    Updated

  3. exotic carpaint shader (native C4D)

    exotic car paint shader (native Cinema 4D shader)

    11 downloads

    0 comments

    Updated

  4. deep freeze shader (native)

    experimental deep freeze shader - the effect you get when you put metallic surfaces outdoors with temperatures below -15 Celsius
    native C4D file no need for external render engine or plugins
     
    the shader is in object space so to speak but you will find out when using it for the first time
    depending on your system specs; the shader can take some time to render
     
    minimum Cinema 4D version assume R16 but R19 to be sure
    also, it is an experimental shader and it might not work as you'd expect
     
    usage:
     
    you do need:
     
    an artificial light source in your scene
    global illumination
    ambient occlusion
    and environment at 20 percent

    15 downloads

    0 comments

    Updated

  5. car paint shader native

    native Cinema 4D material (no external render engine needed)
    minimum version assume R16

    31 downloads

    0 comments

    Submitted

  6. car paint material native

    native Cinema 4D material (no external render engine needed)
    minimum version I have to assume R16

    23 downloads

    0 comments

    Updated

  7. Tyre Tread_01

    Map Size = 4096 x 1900 .jpg
    The maps are seamless and tileable

    237 downloads

    1 comment

    Updated

  8. ZBrush Material For Cinema4D (And Vray)

    Hello,
    I made this material from Zbrush into Cinema4D
     
    Enjoy!

    120 downloads

    3 comments

    Updated

  9. Nine Silk Fabric Shaders

    Here are nine C4D Materials I've custom-created for you.    They are seamless textures,  in natural colors and fanciful repeating motifs,   designed for use as fabrics,  textiles,  wallpaper,   whatever.    They can look modern,  or old-fashioned/historical.    You won't find these patterns anywhere else online.  I have specifically created them to be used with the new Irawon shader in the new Reflectance module,    R16+.    I have engineered them to look like fine silk,  with a superfine weave and plenty of sheen  (specularity + reflection).     Nevertheless they can be used in earlier Releases of C4D,    and you can tweak   their Specularity as you see fit.   Dial their pattern  repeat up-or-down with your UV distribution,   as needed  (CUBIC mode probably works best).

    484 downloads

    4 comments

    Updated

  10. Procedural

    Just a few procedural's I created

    82 downloads

    0 comments

    Updated

  11. Realistic Blonde Hair Shader for R16

    Hey gang,

    Here is a brand-new hair shader for use within Release 16's Hair module (good results cannot be guaranteed with earlier releases, sorry, and yes-- to render and work with this will require a strong, modern, powerful computer).

    This shader employs R16's hair capabilities to their fullest: Not one, not two, but THREE Hair Materials have been assigned to this hair object, allowing for a subtle, variegated, startlingly realistic blonde hair for any of your C4D characters. Note how the three shaders are set up in a specific parallel order in the Object Manager. Be sure to maintain this exact order when using the three materials in tandem, as they are here.

    How you style the hair and light it is entirely up to you... it's shown just straight 'n' simple here, the hair simply growing from a simple spline. Naturally, this shader setup can be applied to any Hair object you create in R16. Note that good lighting is essential for any hair object... for hair "comes to life" when it is well-lit and shadowed. (That's true for any object-- like polys--- in a C4D scene, but especially true with hair-- lighting is everything!) Feel free to animate this hair, blow Wind at it, or whatever.

    The three shaders employ 2 bitmaps, and those 2 lightweight JPG's are included in this ZIP file. If you upload the two bitmaps in but two of their required Material slots, the rest should automatically be loaded correctly in their proper locations. The colors in the bitmaps were sampled from real, hi-res photos of human subjects!

    My goal was to create a blonde hair every bit as good or better than the one used in Walt Disney's feature, TANGLED. Have fun...and let's see what you come up with!


    Best, rasputin

    278 downloads

    0 comments

    Updated

  12. Milk Chocolate Candy Shader

    Here is a useful C4D shader of Milk Chocolate Candy. Enjoy!


    Good lighting makes a big difference in the realism. Try lowering the Contrast setting of your Light sources (in the DETAILS tab) to a negative value; make your shadow somewhat warmish (with a dark warm brown color) and make your shadow's Density be less than the full 100%. Like, say, 70--80%. These subtler shadows will make the chocolate look a little softer, not too harsh and solid looking. Notice that a very tiny amount of microscopic BUMP noise has been added: milk chocolate is not really glassy-smooth... it has tiny indentations on it.

    Lastly, position at least one OMNI in "SPECULAR ONLY" mode (in your Light's settings, turn off Diffuse and GI and the other settings, leaving only Specular active) somewhere around your scene to give the edges of the chocolate a nice bright spec-shine. I've added one SPEC ONLY here, but I should've added two!


    GI during rendering adds realism to the appearance, too. In this sample render here, I've also given the scene some slight universal AO... tinted brown at the darker node of the gradient, at 6% contrast.

    1,082 downloads

    1 comment

    Updated

  13. Red Velvet Shader

    Here's my version of a Red Velvet shader for C4D. No bitmaps needed. (For economy of filesize, only the "drape" mesh object is included in this ZIP archive.) It consists of two materials seated in parallel in the O.M. Both materials must be present and modifying the object in order to get the full velvet effect.
    The two materials are labeled INNER MATERIAL and OUTER MATERIAL. The OUTER MATERIAL should sit to the right of the INNER MATERIAL in the OM, and its MIX TEXTURES box must be clicked active.


    I confess, this is a complex material, with lots of texturing channels active. It will look great, but may not be so fast-rendering. (Do note that the preview images seen in the Materials' thumbnails are no indication of what you'll get in your Render.)


    I specifically wanted this velvet texture to look like the old fabric... slightly worn and/or threadbare--- on antique furniture. Enjoy!


    Some hints for use, if you'd like them:

    1). Real vintage red velvet is historically crimson, not scarlet. In other words, it is a cool red leaning towards violet, rather than a warm red that leans toward orange.
    2). Velvet looks best when dramatically lit... especially in a "chiaroscuro" arrangement. Ideally there should be a light source creating an intense "hotspot" where the red is nearly bleached-out; but on the same fabric, there should also be regions so very dark... that they appear black, or nearly so.
    3). One nice trick is to illuminate part of the velvet fabric with a warm-tinged light (ie., slightly orange or yellow) and another part of the same fabric with a cool light (a "daylight" tinged slightly blue).
    4). Real red velvet tends to have almost a glow to it... this I have indicated in this shader with an actual GLOW post-effect! (Turned down to an almost subliminal appearance, of course).

    1,616 downloads

    8 comments

    Updated

  14. Meteorite

    Meteor rotating in place. Simple shape displaced with a procedural texture which can be applied to any shape you need to become a meteor/comet/kidney stone.

    566 downloads

    0 comments

    Submitted

  15. Concrete-Brick Shader

    Hi All,

    Attached a Concrete-Brick shader for learning purpose. It is 1 shader to generate the concrete and the bricks. Lot of room for enhancement of course but it will give the new C4D users a start.

    I used the EnhanceC4D plugin from Biomekk for some of the noise but you can replace those with the native C4D noise without a problem.

    You may use it wherever you like Commercial or non-commercial.

    Peace,
    Rich_Art. :wink:

    795 downloads

    1 comment

    Submitted

  16. Asphalt Texture

    Asphalt tiled Texture with three bump maps.

    Use as you like.

    946 downloads

    0 comments

    Submitted

  17. Human Flesh Shader

    Here's a shader which will add a weird effect to your objects. It's a shader that looks eerily like human flesh. Eeek.


    Really, it's simple: I just took a digital photograph of the top of my own bare foot, then made the image seamless in P'SHOP.

    Bitmaps are included to add BUMP, SPEC and DISP to the shader.

    Enjoy!

    793 downloads

    2 comments

    Submitted

  18. Ocean/Water Material/Scene

    Here is a shader that i want to contribute. This shader was born from a need to render a nice ocean water without plugins to my Mega Yacht.
    Found many resources from the internet and combined the knowledge, and this came up.

    5,636 downloads

    30 comments

    Submitted

  19. Electrical Sparks

    Electrical Animated Sparks.

    An animated shader for the creation of Electrical Sparks.

    1,266 downloads

    10 comments

    Submitted

  20. Noise Previews

    I got fed up with the Material preview being so small especially when using noise. So I made a small library of preview images that you can view in the C4D browser. This is no replacement for a proper preview because you can't see any changes. This is basically for starting out when you are looking for the right noise to start off with. Maybe some of you can remember what all the noise shaders look like but I'm rubbish at remembering so I made this. I'll add it to the download section too.
    Hope some folk find these useful.

    Just pop the noise previews.lib4d in the Application folder/Library/Browser folder

    I'm not sure if it makes any difference to the version of C4D and whether any version can use lib4d files from any version of C4D but I'm using 10.5 so I've set 10.5 as requirements. Someone may be able to clear that up for me.

    257 downloads

    0 comments

    Submitted

  21. Solar Panel

    Hi All,

    Here is my Solar Panel shader.
    I used the real fresnel plugin which you can find on the installation DVD of R11.
    You can use the shader without this plugin. You only need to remove the real fresnel shader from the reflection channel and replace it with a normal fresnel or gradient.
    How the material will look depends on your scene setup, lighting/reflection etc.

    It is nothing special but I hope you can use it in your scene or to learn from it.

    Peace,
    Rich_Art. :wink:

    655 downloads

    7 comments

    Updated

  22. knit woolen fabric

    Here is a new and improved version of my knitted fabric. A 1940's style "sweater girl" wears a woolly sweater or jumper made from this texture. In order to save filesize, however, this archive contains only the Sweater mesh object and the Material needed to texture it. All bitmaps you will need are included in this archive.

    For extra realism, this Material also includes a FUR object to create the "fuzzies" on the sweater, so you must have the HAIR module present.

    Change the parameters in the COLOR channel in order to get different colors of wool. Keep NORMAL and DISPLACEMENT values low to create a smooth, naturalistic effect. The DIFFUSION map does wonders to make the fabric "pop". Dial the X- and Y- repeat values in the UVW setting to get finer or chunkier knit texture.


    Enjoy!


    ras :thumb_yello:

    1,881 downloads

    2 comments

    Updated

  23. metalcollection

    A collection of various metal materials.

    8,790 downloads

    41 comments

    Submitted

  24. Creating Realistic Metal

    This is a simple scene which contains all the essentials for creating realistic metal. As you will see, the secret is in the HDRI image.

    11,918 downloads

    15 comments

    Updated

  25. Hair Materials

    Just some hair presets i've done to deviantart. wanted to share em with u.

    2,795 downloads

    7 comments

    Submitted

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