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Modelling in CINEMA 4D - Start Here


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New to modelling? These are the videos you should watch before watching any other modelling tutorials.

Topics covered:

Spline modelling with spline primitives, using the Extrude object and Sweep object. Using a Splinemask object and nested Splinemask objects

Spline modelling by manually drawing splines. All the different spline types covered

Why spline modelled objects may initially be a good idea to start with but not so hot when you want to add detail later on

Off topic - why an object with an Align to spline expression tag slows down going around bends in the spline and how to fix it

Spline modelling - using the Lathe object. A chess pawn is modelled using a Bezier spline (same as the Pawn modelling tutorial we have now except updated)

Spline modelling - using a Loft object

Boolean modelling - what it's good for. Common problems. Example and why Boolean modelling is often a bad technique to use

Customizing your layout to suit modelling

Polygon modelling - Hard surface modelling. A mechanical part is modelled

Polygon modelling - Subdivision Surface modelling. The same mechanical part is modelled

Polygon modelling - Point to point modelling. Create polygon tool, Edge Extrudes etc

Polygon modelling - Organic modelling with Subdivision Surfaces. No a step by step tutorial but an extended walk through of a Sea Horse character and how it was modelled

Because of the length of the videos I have split the videos into 2 parts. The videos are hosted on Vimeo. Clicking on the download button will take you there. Suggest you download the high res video rather than watching the lower quality streaming version.

Part 1 Splines - 1 hour 47 minutes

Part 2 Polygon modelling - 1 hour 38 minutes

Scene files from the polygon modelling section 460kb

I've recorded these a bit more casual than normal. I make a few mistakes, forget how something works and say the occasional wrong thing. I don't think that this distracts from the tutorials as you'll see me have to figure things out before carrying on. Recorded using Release 15. About 90% of what I cover can be applied to earlier versions of C4D.

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Thanks for the tutorial.

 

I don't understand why you don't just directly link Vimeo's URL instead of forcing users to click 'download'...?

 

That was disorienting and a bit weird... What's the point of that setup?

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6 hours ago, isunmonkey said:

Thanks for the tutorial.

 

I don't understand why you don't just directly link Vimeo's URL instead of forcing users to click 'download'...?

 

That was disorienting and a bit weird... What's the point of that setup?

I'm no longer running the cafe so if you don't like things the way they are, please talk to the new owners and suggest a different way to get to the the tutorials. What's so hard about clicking "Download" anyway?

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