Jump to content
merkvilson

Universal Shader Deformer

Recommended Posts

KDCAN9Z.gif

Universal Shader Deformer & Proximal Shader
In this lesson, we will be creating a universal shader deformer, that can be used with any kind of render engine, in order to manually define the position of texture influence. We will learn how to apply this technique to C4D renderers, Redshift, Arnold, Cycles 4D, and Octane.

Tutorial available at www.patreon.com/merkvilson
 

Hit the like button or leave a comment if you are interested in this technique and later I'll unlock it for c4dcafe members.

Waiting for your feedback. ♥
Cheers! 

  • Like 1
  • Namaste 1
  • Awesome 1

Share this post


Link to post
Share on other sites

Extremely helpful!  I played around with the technique last night after watching this tutorial, and only became a little angry at myself for not having thought of it before. 

 

Would've saved me a lot of time on a couple of past projects!  Will definitely use on my next ones.  

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

YOUTUBE CHANNEL:

ABOUT US:

C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :) Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, get your own private messenger, post status updates, manage your profile and much more. If you need to find solution to your problem or otherwise ask for help, Cafe is the right place.
×
×
  • Create New...