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Xhoelleka

Can anyone help me with this?

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hey there are many ways to create something like that, a plane shaped like a S like much a real studio would give you a nice result, light is with a bit soft light or add a bit of luminance. Top light is soft and large, materials are almost 100% diffuse. use GI, IR plus LM should do !

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For the background, you need to create what the call an infinite room. See this tutorial for a method :

 

The materials simply need Color and Luminance ticked along with unticking Reflectance. Adding the same basic color to both and changing to requirements for each one for the look you want.

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You could use multiple spheres shapes different sizes and add a Collision Deformer as Outside Volume.  

 

PS: Quick example I mocked up quickly, shows Collision Defromer.

 

Dan

collision deformer.jpg

  • Awesome 1

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