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Evilsanta

3D Object converter to C4D

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  • I'm having problems with the UV mapping on this model I'm trying to convert from .mesh to .dxf and in the 3d object converter the textures work fine if I place them on the object, so when I convert to .dxf wich is just a format I found it works in c4d, but when I open the model in c4d and place textures on it doesn't wrap it as it should. Also it makes a duplicate..
    Here are some pictures for better understanding:
    Object converter
    https://gyazo.com/eef6656de57020324be634dcc2f140c1
    C4d R18

    https://gyazo.com/64dcf3cceb19b6eb3d3ec9978270d814

    Please help!

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    Have you tried a different format, e.g. .obj or .fbx? If that still doesn't work, I would go to check the UVs in Bodypaint to make sure C4D isn't massacring them on import. 

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    Your models don't have any UV's.  You may want to try a different format, as Dan suggested, and if that doesn't work, ensure that the 3d object converter is actually exporting UV's along with the model.

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  • Cinema 4D what did you do??


    LEFT  how it should look                               RIGHT C4D
    https://gyazo.com/24e4e12e6b563e1d4cab4d8c34454738

    Is there a way to make a uv from picture or how do I fix this?? because I've tried a ton of formats but dxf. was the only one to work and import the model, the converter how ever can't convert to .fbx or when I import .obj it just does completly nothing.

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