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Btron

AniMidi Controlling Displacer's Height?

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Btron    0

I recently purchased Animidi. What I am trying to figure out is how to effect the Displacer's Height via a midi track. Even to the point where lets say two midi notes, 1=Kick and 2=Snare effect the Displacer's height differently (kick at one height and snare at another). This workflow would be amazing if I could figure it out. I am relatively new to C4D . I am hoping for 2 things. 1- that there is a solution through Espresso , 2- that you could point me in the right direction in order to do so. I understand node based programming, I'm just a little wet behind the ears in this platform.

Maybe there is a better solution for this? I am using R-18
Thank you for your time!

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