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Frokito

How is this made? Metaball?

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Hi,

 

Anybody knows how this is made, the outside metaball-like effect:

https://www.behance.net/gallery/41819591/Open-Annual-Awards

 

You can also find the process reel in the link. I struggle with two aspects concerning the animation:

- how they made the extruded pattern wrap around the primitive objects (I assume with surface deformer)

- how did they animate the shape smoothly? Displacer, metaballs,...

 

My attempt is in attachment

 

 

surface-metaball.c4d

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I would use Proc3durale plugin created by César Vonc with animated noise...

(something like in little intro video on plugin page)

 

https://code.vonc.fr/?a=67

 

fast example

Proc3durale2_in_action.thumb.gif.c13263a7a89d10c429ca232c5883d287.gif

 

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My bet is on Xparticles, saw a tut using the XP Skinner object, nevertheless, cool project.

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Alright thx guys!

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