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everfresh    301

pricing sounds more than fair to me, considering what others charge for their libraries you could even go a little bit higher. but keeping it low will result in more sales, so it could be a good strategy.     i usually rarely buy materials, and if so only when i actually need them, but for that price i'd definitely consider buying straight ahead.

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Visionnext    74

This is a nice collection. I really consider getting it. My main render engine is Vray for C4D and the material channels seem to be sufficient.

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marazano    9
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  • Hi Everfresh,

    the idea would really be to try to keep it low so people who coulndn’t buy at higher price could afford it … I’m putting a lot of efforts in this library, butaAt the same time I understand many artist are on short budget, and it can be so frustrating to see libraries at high price. I’m not a company, and my plan is not to make a lot of money in a short time, but try to make something satisfying for everyone. If artist can use it and it can help me continue building the project, I thibk I could be happy with it…

     

     

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    marazano    9
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  • I vision next, 

    thanks for encouraging.

    so far the materials are built in octane for c4d… I’m sure the map could be loaded in vray. I should try to implement it into vray and reproduce the materials…

    only I’m lessfamiliar with vray these days.

    but there is no reasonwhy I shouldn’t try to build the materials in vray too.

    the idea is to give the materials with the texture library too, not only the maps.

    I’ll try that in the next two weeks I guess …

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    marazano    9
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  • Added 3 more materials in the library...

    More to come...

     

    5a6fe58534b43_MineralReign56-BerylStone01.thumb.jpg.69904fc41e2557dcfad3892e7120b5f1.jpg5a6fe58744bf1_MineralReign57-Meteorite03.thumb.jpg.e853042f53beeecfea3fbd110299f720.jpg5a6fe8187f6f9_MineralReign58-FossilWood01.thumb.jpg.88831a5dd5de0ff62fa8ea3a781f19b8.jpg

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    marazano    9
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  • Added 3 more materials in the library...

    More to come...

    Feel free to suggest materials you would like to see added in the growing library...

     

    5a788a747087c_MineralReign59-Pebble06.thumb.jpg.770d959cdde93f798551097d3cbe5de2.jpg5a788e1752d90_MineralReign61-GreenMineral.thumb.jpg.85d99df5dc985c0090d58e7984b5052f.jpg5a788a7809ff6_MineralReign60-MicaciousSandstone.thumb.jpg.6d7ecf968fe2d975e19fd76800a26152.jpg

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    marazano    9
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  • Adde 3 more materials in the library...

    More to come ...

     

     

    Mineral Reign 63 - Opale.jpg5a7c7a7aca2f7_MineralReign64-Muscovite.thumb.jpg.862409d1a212088e83820496b8c938f3.jpg5a7c7a7ccb426_MineralReign65-NativeSilver.thumb.jpg.075489cd9a9b16eae39b625d2cc0dd1b.jpg

     

     

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    marazano    9
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  • Went to Britain coast this week on the sea side

    to harvest some nice textures of sands and granits and other sea side rocks...

    Spent hours searching for the right colors paterns ands textures for a nice variety of different minerals...

    Britain has a amazing variety of shades and delicate colors for rocks 

    Will post the materials i'm building from those photos soon

    as I thought it would really enhance the collection...

     

     

    DSC_5898 low.jpg

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    marazano    9
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  • Two more material in the Libray

    as a result of the Britain coast harvest...


    Granit and Sand in 8k  with diffuse, specular, roughness, bump and displacement...
    Much more to come...

     

     

    5a94142b58220_MineralReignII-GranitSand.thumb.jpg.0fa4fce4fece1e4836a4acd967192020.jpg5a941428cf0ee_MineralReignII-GranitSand01.thumb.jpg.27cd279b9d5bb89bc3b36920a08616e4.jpg

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    marazano    9
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  • Colored Granit with Yellow Lichen in 6k, tileable...

    White sand in 7k, tileable...

    Mineral Reign II - Colored Granit 01.jpgMineral Reign II - Sand 01.jpg

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    marazano    9
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  • Two materials added in the library...

    Granite and Sand in 10k.

    Dark Granite in 9k.

    More to come...

    5a966e5e696bf_MineralReignII-GranitSand06.thumb.jpg.c2610a9ed99b42bbd7dd408a39d1ed34.jpg5a966e2848739_MineralReignII-DarkGranit01.thumb.jpg.6fa15dd5fc92d4e66d05a519c41d7c51.jpg

     

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    marazano    9
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  • And here sneak previews of the displacement maps only

    all other channels disabled.

    Displacement maps are 8192 x 8192

    Rendered in Octane with the same settings as other renderings...

     

    5a991609365e9_MineralReignII-GranitSand03-Displacement.thumb.jpg.bfd8ae3d387d70baaa5f873a79b3b6c9.jpg5a99160c06d54_MineralReignII-GranitSand06-Displacement.thumb.jpg.328c8bb5d001861eea414b323b22171e.jpg5a99184d25866_MineralReignII-GranitSand01-Displacement.thumb.jpg.3d7d6ee7fb1548599a90e66ef3a27123.jpg

     

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