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zeljans

UV (Texel) Normalizer

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Hi,

 

I was wondering if there a script/plugin that can normalize/equalise UV size (texels) base on the object size across all selected objects in the scene. There is an option in Maya 2018 for that and 3DS Max has some similar scripts (like UV Normalizer 2.0 or TexTools).

 

If there is not such a script, how hard would it be for someone to write one in python? 

 

Thanks.

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