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Hi All

 

Bit of a strange question, but does anyone know how to change the size of a Camera in the view editor. I rendering a small objects and need to move different cameras around the object. But everytime I make a new target camera it comes in huge in the view editor.
Any help from anyone would hugely appreciated.

 

Please see attached screen grab.

 

Kind Regards

G

Screen Shot 2018-03-11 at 11.37.29.png

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  • Ok cool, sorry to be a pain. But someone else said that to me and I just can't find where I change the mode so I can scale the camera.

    Please help!!!

     

    G

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    You know you do have a manual right ?! ;) This sort of thing is on page 1 of the quickstart guide !

     

    It's in the modes tool bar on the left, above the Points mode. You have to hold the button down and then choose Object mode from the 2 options that appear. Then just get the regular scale tool, select the camera and scale by dragging in the viewport.

     

    CBR

     

     

     

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    2 minutes ago, LittleD said:

    Sorry for being a pain. Thank you for your help.

    It's OK, don't worry, but the manual should be your first port of call for any problem - it really is very good !

     

    CBR

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  • Thanks you again, I have never used that tool before and totally forgot about it. Thank you so much for your help. Really appreciate it.

     

    G

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    Also you can hide representation of camera in viewport with semafor dot (red instead of  default grey)

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