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Roei

Polygon Pen showing Shattered Polygon

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Hi

I am trying to follow this chapter in a C4D Course:

https://www.lynda.com/CINEMA-4D-tutorials/Exploring-PolyPen/410689/462774-4.html?autoplay=true

 

the author is showing how to create a geometry using the polygon pen. as he creates more segments, I see my viewport

is showing additional edges between the points and I am not seeing them in his explanation. 

 

this is what he is showing: 01.jpg 01.jpg

this is what I am seeing: 1.jpg 2.jpg 3.jpg

 

why is my geometry seems broken in compared to his? is it a preview setting or some checkbox I am missing?

 

01.jpg

02.jpg

1.jpg

2.jpg

3.jpg

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Not got time or do I have an account to watch that video but maybe your find the answer watching my polygon pen tutorial.   Look up cgdreamstutorials on YouTube 

 

Dan

 

 

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  • Thanks I will look it up. *edit: is this it? I seem to be doing the exact thing he is doing. it's just I am showing the polygons as shattered. but maybe any explanation to why are there appearing to be shattering between points? (these cyan lines - what are these?) I realize now these are not edges, maybe some preview of some sort that is showing me more information? 

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    Hi Roei, just comparing your screenshot with his you are in point mode he is in lines mode. Could that be the reason?

    Also his arch subdivisions is -11  yours- 10

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    Yes that is my tutorial.  digitvisions is correct in that being in different modes produce different effects as to how the polygon pen works, I go through this is my video.

     

    Dan

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  • 2 hours ago, digitvisions said:

    Hi Roei, just comparing your screenshot with his you are in point mode he is in lines mode. Could that be the reason?

    Also his arch subdivisions is -11  yours- 10

    Thanks, these do not make a difference. still seeing these Cyan lines. 

     

    1 hour ago, Rectro said:

    being in different modes produce different effects as to how the polygon pen works, I go through this is my video.

    did not see in your video where you point out about these Cyan lines...

     

    here's a GIF showing what I mean. I think it's a preview setting or something. 

     

    BREAKS.gif

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    The the view port filter you have Ngon Lines turned on.  Turn this off the lines will vanish.  This is a suggestion line telling you how you can avoid ngons.

     

    Dan

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  • Great, Thanks. I watched as you explained about the N-GON thing. will have to dig deeper into that to see how exactly I can model correctly using this method. 

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    The polygon pen can be used for many things, for me its a nice re-topology tool, its faster to join, or fill edge to edge than the bridge tool, and you can make more calculated choices for edge flow on a existing model.  I also use this tool for making characters heads, its very good for that.  The Ngon thing is a important thing to stay clear from.  Having more than 4 edges to a polygon causes so many issues from modelling tasks including using loop slice tools to rendering artefacts, all the way to bad deformation for animation, and sculpting.

     

    Dan

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  • Thanks for the input Dan, will remember that. appreciate the help. great help here in the C4D Cafe forum. 

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