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jeffcostello

Set up Arroway Textures

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Hi,

 

i bought a Texture Pack from Arroway but i can´t figure out how to set it up in Cinema 4D R19.

1. Do i need to put the "D" Map in the Color or in the Diffuse Tab?

2. Where do i put the "R" Map?

3. "B" Map is in the Bump Tab right?

Hope you can help me with this, i´m confused...

 

Best,

 

Jeff

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Good choice. Their maps are exceptional :)

 

D goes in Color channel, B goes in Bump, and none of my Arroway textures came with an R ! I would guess that is for reflection, and if so goes in the Mask texture map slot of your reflectance layer(s), but not the diffuse base layer if using one).

 

CBR

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  • Thank you, i also think that R is for Reflection. I tried to put it in the "Layer Color" of "Default Diffuse" but it didn´t work. What did i do wrong?

     

    Bildschirmfoto 2018-04-14 um 12.25.42.png

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    You need to lose the default specular / reflection layers altogether and add a real reflection channel like Beckmann, GGX or Ward.

    And that goes in the mask channel of that, not the colour channel !

     

    CBR

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  • Thank you, now it starts to work. I´m still curious with which settings / values the Reflectance Map is supposed to be set up. I mean what Arroway intended because with the standard values of Beckmann, GGX or Ward it looks way to shiny... 

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    You do need to learn how to use the reflectance channel ! It is too shiny because you have default settings everywhere and the channel is not setup properly with a correct fresnel, and levels etc.

     

    There are tons of videos on this on Youtube - search 'C4D reflectance'...

     

    For a wood ref map, you want a dielectric fresnel, roughness of around 25%, no specular level, and no more than around 20% level in the global layer brightness.

     

    CBR

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