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deepSpec    0

I bought Redshift.
VBD requested for Volume object.
How can I do this?
Do you solve if you purchase X-particle?
I want an Exporter to create VBD from Cinema 4D's Thinking Particle. What is the best way?
houdini is too expensive to buy it is impossible.

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Fastbee    78

For VDB to work you need a voxel volumetric object.  Thinking particles is particles and not a voxel volume.  You need something that produces a volumetric object and it needs to be able to export a vdb file.  I know both houdini and xparticles do this.  Houdini is cheap at $200 and does a lot more than volumetrics, but xparticles also does a ton more than volumetrics and also costs a bit more than $200.  I guess put your money on which you think has more extra features.

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deepSpec    0
  • Topic Author
  • What I want is a VDB Exporter made as a by-product that allows you to bake Thinking Particles and read and write on FBX.

    C4D sculpt is garbage <ZBrush
    C4D paint garbage <SubstancePainter
    C4DCloth garbage <MarverousDesigner
    C4D renderer is garbage <Redshift
    C4DThinkingParticle garbage <X-particle is a toy <Houdini ???

    This feces soft. Let me go! Seriously dead garbage! ! ! ! ! !

    There is no tool that uses the function of Cinema 4D effectively.
    Please pass the radius and density to the point of the Thinking Particle and give me a tool to save it with OpenVDB. Anything I thought would have already existed in this world.
    Why do all of them have to make the same thing?
    Please do not be rude.
    Why do you use Cinema 4D?
    If you die, you lose everything.
    here we go! Let's store the treasure in heaven.
    But before that I have something to say.
    I think that the cinema 4D development team should dissolve.
    I think that the sense of starting the development of the GPU renderer from now is very wonderful.

    However, if there is a VDB Exporter For Thinking Particle this software will shine.
    C4DThinkingParticle garbage <X-particle is a toy <Houdini ??? <C4DThinkingParticle + VDB Exporter

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    Cerbera    1,968
    16 hours ago, deepSpec said:

    C4D sculpt is garbage <ZBrush
    C4D paint garbage <SubstancePainter
    C4DCloth garbage <MarverousDesigner
    C4D renderer is garbage <Redshift
    C4DThinkingParticle garbage <X-particle is a toy <Houdini ???

    This feces soft. Let me go! Seriously dead garbage! ! ! ! ! !

    I don't understand what stops you selling your software and buying something you DO want ! Or why you bought something so eminently unsuitable for your needs in the first place... But you won't find much sympathy here for people calling this software rubbish and unfairly comparing it to specialist software that does one thing (ZB, MD, RS, SP). 

     

    CBR

     

     

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    Fastbee    78
    14 hours ago, deepSpec said:

    What I want is a VDB Exporter made as a by-product that allows you to bake Thinking Particles and read and write on FBX.

    C4D sculpt is garbage <ZBrush
    C4D paint garbage <SubstancePainter
    C4DCloth garbage <MarverousDesigner
    C4D renderer is garbage <Redshift
    C4DThinkingParticle garbage <X-particle is a toy <Houdini ???

    This feces soft. Let me go! Seriously dead garbage! ! ! ! ! !

    There is no tool that uses the function of Cinema 4D effectively.
    Please pass the radius and density to the point of the Thinking Particle and give me a tool to save it with OpenVDB. Anything I thought would have already existed in this world.
    Why do all of them have to make the same thing?
    Please do not be rude.
    Why do you use Cinema 4D?
    If you die, you lose everything.
    here we go! Let's store the treasure in heaven.
    But before that I have something to say.
    I think that the cinema 4D development team should dissolve.
    I think that the sense of starting the development of the GPU renderer from now is very wonderful.

    However, if there is a VDB Exporter For Thinking Particle this software will shine.
    C4DThinkingParticle garbage <X-particle is a toy <Houdini ??? <C4DThinkingParticle + VDB Exporter

    You mention 5 different programs that do 5 different things better than a single program C4D.  Of course the program out there that is the best at a single thing is going to be better.  They would not exist if they didn't do it better.  It's amazing C4D does work with all of those programs allowing it to be the hub to get everything into and still has tools to help it look even better.  When it comes down to it your choices are C4D, Maya, Blender, Houdini and Xparticles only works with C4D.  They all have something better than the other.  With Maya I hate it's Autodesk as their software seem to take over your whole computer.  With Blender it's getting really good, but has some key things lacking.  Houdini as had improvements in it's modeling, but still seems to take longer to model than with c4d.  I'd say C4D is best all around.

     

    If you really want to use Thinking Particles to make a density mesh I think this could be done if you use the Houdini link.  Have them go out as points then in Houdini set up the volumetric volume and the rules for turning the points into a density mesh.  Thinking Particles might be the weakest part of C4D though.  It has not been updated in a decade because other programs do particles way better.  If you are going to use Houdini anyway might as well do the particles simulation in Houdini.  $200 is a great deal.  If you don't really model it could be a great option.

     

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