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Cloner Spheres Falling off Animation

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Hey guys,


so I've been trying to make a dancing man with motion data. I have a skeleton and I've placed some cloner spheres onto it.


I placed a rigid body on the spheres. The man danced around and the spheres followed the animation. 


Everything was working fine until I reopened the document. 


Now when I hit play the spheres fall off and kind of just sit there moving around on the floor.


Does anyone have an idea why this might be? I've attached a couple of screens for reference. The screen with the spheres is on the first frame, without is when the animation is playing.


(the head sphere is not inside a cloner and is directly attached to the head joint)





Screen Shot 2018-05-10 at 07.13.07.png

Screen Shot 2018-05-10 at 07.13.17.png

Screen Shot 2018-05-10 at 07.13.26.png

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Also, this is a silly question but I tried to bend the floor (plane) into a ramp. It bent really acutely, but I want something akin to a skateboarding ramp?


How can I achieve more of a curve?


Thanks guys!



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57 minutes ago, jacksirkett said:

How can I achieve more of a curve?

Add more segmentation to the plane. If there are not enough polys in it to support deformation it can't bend properly.



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