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Copy pivot/axis position

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Is it possible to copy pivot (axis) position and use it in another component selection?


For example I select some polygons and move  along their normals. Then I want to use exactly the same pivot position to move another polygons or points/edges.

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No. Cinema cannot use another object's axis to move its own components by selecting that other object from a list of axis modes, like I appreciate other 3D software can. But, you can use Free Axis Mode and Snap to move / align your Modelling Axis to the other object's components, after which you can turn that mode off, and then you will be transforming the original object from that point, but doing so with its own axis, if you see what I mean.



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