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Hello everyone,


I am working on a scene - it's still WIP, but as I was rendering a preview I've come across an issue I believe has something to do with render settings I currently have. I have this chrome material on razor and water drain which acts differently in the mirror above the sink and I was curious to why that might be and if anyone could help me solve this issue. I have attached render settings and mat screenshots, which I thought might be relevant.

Things I have tried: turning on reflective caustics in GI options, increasing depth reflection up to 15.



Any help appriciated,




options.jpggi options.jpggi.jpgmat.jpg

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