Jump to content

Adding colour to many polygons.

Recommended Posts



I am working a model which has to have It's colour. When I am colouring a detailed area I am adding more and more texture/polygon selected tags even using the same colour.  I just wanted to know if there is a way to colour an object without adding many texture and polygon selected tags? 





Link to post

Similar workflow (selection tag with applied material) could be done similary in Bodypaint.

As in previous post mentioned, unwrapped object is needed.

Simply select polygonson object and in "Texture" view select "Fill polygons" from "Layer" tab. This way do the same, but without selection tags and separated materials.



Link to post



Thanks for the replies.

I will go through them later.  


Hi bezo, I meant for example if I have polygons which are going to be the same colour but on opposit sides of the object,  I have to select them individualy and then apply the colour on each side. 

I understand they are needed for reference, I just wondered if could I just drag and drop the colour onto a polygon without createing many texture tags. 

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...