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Heishijager

Sun reflection on glass in archviz

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Hi guys, quick question, how should I approach getting this type of glow/reflection in my architecture renders? I'm having problems achieving this. The result is either blown out or too dull.

k1.jpg

36587400_1910399275684502_8127307171873423360_n.jpg

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I suggest you to do this in photoshop.

The 2nd image migth be doable with lighting tool in c4d.

However I doubt that these images are raw renders without any kind of post work.

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If your metal and glass materials are physically correct, and you have a some kind of sun in the sky, whether that is a sun light, a Physical sky or something else, and your camera's angle of incidence to the building would allow it, you will get that general sort of effect without any additional steps...

 

What have you tried so far to get a sun in the scene ?

 

CBR

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  • I managed to figure it out guys, hdri for the lighting and reflections, then a sun in the scene for shadows. 

    Edit the diffuse and specular contribution in the sun settings to prevent it from adding more light and overexposing the scene.

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