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Soil Cross Section Tutorial

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noIdea    0

Hello everyone,

I am trying to generate a Soil Texture with different Layers, Like this one:

Some Structure with Stones and Displacement wood be great.
What do you guys think is the best way to approach this? Are there any shaders or materials out there?
You see my progress in the attached file but I am not very happy with it. 

(using C4d R19)



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Cerbera    1,966

I'd use a seamless tiling photo of either soil, or rock, depending on what you want, in a layer shader with a turbulent gradient multiplied on top to give you the striation. Shouldn't be too tricky, but you should definitely use bump and / or displacement to enhance the effect, although you wouldn't necessarily base those on the photo - sometimes noises are more suitable there...



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