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Cinema 4D Plugins

WusikiJeroni

Combing blendshape and controller

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Hey everyone. I have one question. I have that scene:

 

xpresso_ask_01.thumb.jpg.328644984b0b0bdce9e1ca3b3d1573e1.jpg

 

There are Mesh (Cylinder), blendshape modifiers (on the HUD) and the controller (red ball). The controller and blendshape modifiers have different deformation. For now all work.

I need to link the controller to the certain vertex.  If I change the morph strength of blendshape modifiers the vertex on the mesh also accordingly move. I need to a controller also move when I increase the strength of blendshape modifiers. I need something like this:

 

xpresso_ask_02.thumb.jpg.473105b6cc864ff1a8f33cb24aedbd3d.jpg

 

But by this xpresso the controller stops his work.

 

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